Author: davedes (posted 2012-12-25 22:50:32, viewed 294 times)
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| package mdesl.lumos;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Image;
public class SimpleTest implements ApplicationListener {
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.width = 640;
cfg.height = 480;
cfg.resizable = true;
new LwjglApplication(new SimpleTest(), cfg);
}
Stage stage;
float x = 0;
Image img;
Texture tex;
Sound sound;
@Override
public void create() {
stage = new Stage();
tex = new Texture(Gdx.files.internal("data/grass.png"));
img = new Image(tex);
stage.addActor(img);
sound = Gdx.audio.newSound(Gdx.files.internal("data/testloop.ogg"));
}
@Override
public void resize(int width, int height) {
stage.setViewport(width, height, true);
}
@Override
public void render() {
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
if (x > stage.getWidth())
x = -img.getWidth();
img.setX(x += 3f);
if (Gdx.input.isTouched())
sound.play();
stage.act(Gdx.graphics.getDeltaTime());
stage.draw();
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
stage.dispose();
tex.dispose();
sound.dispose();
}
} |
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