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No New Posts Featured Games
These games are picked by the mods for being unique, particularly good, or otherwise special.
3700 posts
69 topics
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Last post by ra4king
in Re: Fruit Maze
on 2012-05-22 15:34:52
No New Posts Showcase
Put your game, demo, or work in progress here when you're ready for the world to see it!
24368 posts
1420 topics
13 viewers
Last post by matheus23
in Re: [HARDLY WIP] WorldOf...
on 2012-05-22 10:47:03
No New Posts Contests
Leave your legacy in our annual Java contests
12417 posts
751 topics
2 viewers
Last post by ra4king
in Re: Problem compiling co...
on 2012-05-22 15:31:29
Child Boards: LWJGL16k - 2011, 4K Game Competition - 2012, JGO Comp Petite, Finished Contests
No New Posts General Discussions
Site news, general community discussions, and generals live here.
30856 posts
2263 topics
14 viewers
Last post by gimbal
in Re: Confidential: New Ga...
on 2012-05-22 08:07:10
Child Boards: Suggestions
No New Posts Business and Project Discussions
Discuss the cooperation in game development.
5094 posts
705 topics
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Last post by Longarmx
in Re: Looking for beta tes...
on 2012-05-19 12:41:40
Child Boards: Jobs and Resumes, Community & Volunteer Projects
No New Posts Miscellaneous Topics
Talk about wildly diverse topics here!
13938 posts
1182 topics
3 viewers
Last post by kappa
in Re: VIA APC 8750
on 2012-05-22 14:53:00
No New Posts Newbie & Debugging Questions
Something not working? New to Java game development? Post your questions here!
25792 posts
3131 topics
4 viewers
Last post by aazimon
in Re: 2d Simplistic Bullet...
on 2012-05-22 17:30:28
No New Posts Articles & tutorials
Share your articles and tutorials on various topics with the community. (moderated)
172 posts
13 topics
1 viewer
Last post by dector
in Re: Looking for good gam...
on 2012-05-18 18:11:13
No New Posts Game Play & Game Design
Discuss game design, gameplay, and related topics.
5060 posts
518 topics
2 viewers
Last post by matheus23
in Re: Manipulating the Alp...
on 2012-05-20 04:58:23
No New Posts Game Mechanics
From smooth game loop strategies to vector math.
6906 posts
821 topics
no viewers
Last post by theagentd
in Re: 3D controller, persp...
on 2012-05-20 09:40:04
Child Boards: Artificial Intelligence
No New Posts Networking & Multiplayer
Discuss online game development in Java
8736 posts
1038 topics
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Last post by Riven
in Re: What do Java game de...
on 2012-05-19 09:32:11
No New Posts Performance Tuning
Cranking the most speed out of Java!
8100 posts
583 topics
1 viewer
Last post by davedes
in Re: OpenGL dynamic Verte...
on 2012-05-21 14:01:16
No New Posts Shared Code
Have some Java code you would like to share with the community? Post it here!
3754 posts
380 topics
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Last post by matheus23
in Re: Noise in 2D
on 2012-05-07 13:27:19
No New Posts Engines, Libraries and Tools
Discuss Ardor3D, Java3D, JInput, jMonkeyEngine, jPCT, PulpCore, Slick2D, Xith3D, etc
23678 posts
3238 topics
1 viewer
Last post by theagentd
in Re: LWJGL - How can I......
on 2012-05-22 10:09:14
Child Boards: Java 3D, JInput, jMonkeyEngine, Xith3D Forums, Tools Discussion
No New Posts Java 2D
2D graphics programming in Java
13306 posts
1819 topics
3 viewers
Last post by Mertail
in Re: FSEM and Double Buff...
on 2012-05-17 12:03:03
Child Boards: JavaFX
No New Posts OpenGL Development
Discuss OpenGL with Java
36268 posts
5750 topics
6 viewers
Last post by ags1
in Re: how can i tell if my...
on 2012-05-22 16:18:24
Child Boards: JOGL Development, LWJGL Development
No New Posts Java Sound & OpenAL
Discuss using Java Sound or OpenAL with Java
2823 posts
440 topics
2 viewers
Last post by gouessej
in Re: JOAL: Unable to find...
on 2012-05-17 04:34:56
Child Boards: JOAL Development
No New Posts Java on Mobile Devices
Discuss all types of Mobile Java, including Android and J2ME
3255 posts
626 topics
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Last post by newTween
in Re: [GAME][2.1+] Crazy L...
on 2012-05-19 04:52:44
Child Boards: Android, J2ME

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Recent Posts
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Re: 2d Simplistic Bullets by aazimon (Newbie & Debugging Questions) 2012-05-22 17:30:28
Re: how can i tell if my JOGL code is being hardware accelerated? by ags1 (OpenGL Development) 2012-05-22 16:18:24
Re: how can i tell if my JOGL code is being hardware accelerated? by gouessej (OpenGL Development) 2012-05-22 15:58:41
Re: Fruit Maze by ra4king (Featured Games) 2012-05-22 15:34:52
Re: Problem compiling code using new JOGL library with code written year or two ago by ra4king (Contests) 2012-05-22 15:31:29
Re: A co-ordinate problem. by sproingie (Newbie & Debugging Questions) 2012-05-22 15:14:17
Re: VIA APC 8750 by kappa (Miscellaneous Topics) 2012-05-22 14:53:00
Re: VIA APC 8750 by princec (Miscellaneous Topics) 2012-05-22 14:49:38
Re: VIA APC 8750 by Matzon (Miscellaneous Topics) 2012-05-22 14:44:14
Re: VIA APC 8750 by princec (Miscellaneous Topics) 2012-05-22 14:41:37
Re: VIA APC 8750 by Matzon (Miscellaneous Topics) 2012-05-22 14:39:01
Re: A co-ordinate problem. by Riven (Newbie & Debugging Questions) 2012-05-22 14:20:43
Re: Fruit Maze by Gjallar (Featured Games) 2012-05-22 14:02:55
Re: how can i tell if my JOGL code is being hardware accelerated? by Cero (OpenGL Development) 2012-05-22 12:58:08
Re: how can i tell if my JOGL code is being hardware accelerated? by Riven (OpenGL Development) 2012-05-22 12:54:19
Re: Bullet Collision Loop by 65K (Newbie & Debugging Questions) 2012-05-22 12:46:50
Re: The method glBegin(int) is undefined for the type GL by lhkbob (Contests) 2012-05-22 11:40:09
Re: The Little Scientist 4K by Gjallar (4K Game Competition - 2012) 2012-05-22 11:33:50
VIA APC 8750 by kappa (Miscellaneous Topics) 2012-05-22 11:25:11
Re: The Little Scientist 4K by jimeowan (4K Game Competition - 2012) 2012-05-22 10:59:47
Re: [HARDLY WIP] WorldOfCube by matheus23 (Showcase) 2012-05-22 10:47:03
Re: LWJGL - How can I... (begginers questions) by theagentd (Engines, Libraries and Tools) 2012-05-22 10:09:14
Re: LWJGL - How can I... (begginers questions) by ra4king (Engines, Libraries and Tools) 2012-05-22 10:03:15
Re: LWJGL - How can I... (begginers questions) by Riven (Engines, Libraries and Tools) 2012-05-22 09:33:21
Re: LWJGL - How can I... (begginers questions) by gimbal (Engines, Libraries and Tools) 2012-05-22 09:04:29
The method glBegin(int) is undefined for the type GL by egc2224 (Contests) 2012-05-22 08:10:00
Re: Confidential: New Game by gimbal (General Discussions) 2012-05-22 08:07:10
Re: Bullet Collision Loop by Hazzy (Newbie & Debugging Questions) 2012-05-22 07:55:41
Problem compiling code using new JOGL library with code written year or two ago by egc2224 (Contests) 2012-05-22 07:16:54
Re: Android's best value phone by R.D. (Miscellaneous Topics) 2012-05-22 06:56:58
Re: Bullet Collision Loop by Orangy Tang (Newbie & Debugging Questions) 2012-05-22 06:00:53
Re: Bullet Collision Loop by h3ckboy (Newbie & Debugging Questions) 2012-05-22 05:51:46
Re: Android's best value phone by tom (Miscellaneous Topics) 2012-05-22 05:51:01
Re: Bullet Collision Loop by Orangy Tang (Newbie & Debugging Questions) 2012-05-22 05:50:36
Bullet Collision Loop by Hazzy (Newbie & Debugging Questions) 2012-05-22 05:42:38
Re: Android's best value phone by h3ckboy (Miscellaneous Topics) 2012-05-22 05:18:39
Re: [WIP] Diabolus Ex Machina by Dream Of Sleeping (Showcase) 2012-05-22 04:32:24
Re: 2d Simplistic Bullets by Ciaran54 (Newbie & Debugging Questions) 2012-05-22 04:29:32
Re: 2d Simplistic Bullets by SquidNig (Newbie & Debugging Questions) 2012-05-22 03:22:57
Re: Android's best value phone by ReBirth (Miscellaneous Topics) 2012-05-22 02:53:29
Re: Android's best value phone by Nate (Miscellaneous Topics) 2012-05-22 02:43:00
Re: 2d Simplistic Bullets by 65K (Newbie & Debugging Questions) 2012-05-22 02:25:40
Re: [WIP] Diabolus Ex Machina by 65K (Showcase) 2012-05-22 02:22:13
Re: Android's best value phone by ReBirth (Miscellaneous Topics) 2012-05-22 00:23:41
2d Simplistic Bullets by SquidNig (Newbie & Debugging Questions) 2012-05-22 00:21:17
Re: Android's best value phone by h3ckboy (Miscellaneous Topics) 2012-05-22 00:14:00
Re: Android's best value phone by ReBirth (Miscellaneous Topics) 2012-05-21 23:30:05
Re: Joystick Support in Applets by ra4king (Newbie & Debugging Questions) 2012-05-21 23:15:55
Joystick Support in Applets by K-Corp (Newbie & Debugging Questions) 2012-05-21 23:01:29
Re: BlockWars - Multiplayer FPS for PC by Vladiedoo (Showcase) 2012-05-21 22:47:17
Re: Combining meshes opengl and libgdx by obsidian_golem (OpenGL Development) 2012-05-21 22:30:58
Re: SF Citybuilder- Buildings/Concept Art by TheHappyCog (Showcase) 2012-05-21 20:01:34
Re: [HARDLY WIP] WorldOfCube by deathpat (Showcase) 2012-05-21 19:03:39
Re: [WIP] Diabolus Ex Machina by deathpat (Showcase) 2012-05-21 18:46:07
Re: Apocalypse Run by Geemili (Showcase) 2012-05-21 18:33:57
Re: [HARDLY WIP] WorldOfCube by Geemili (Showcase) 2012-05-21 18:30:44
Re: Combining meshes opengl and libgdx by obsidian_golem (OpenGL Development) 2012-05-21 17:36:06
Re: Combining meshes opengl and libgdx by obsidian_golem (OpenGL Development) 2012-05-21 17:27:48
Re: Combining meshes opengl and libgdx by Danny02 (OpenGL Development) 2012-05-21 17:09:06
Re: how can i tell if my JOGL code is being hardware accelerated? by ags1 (OpenGL Development) 2012-05-21 17:01:24
Re: [WIP] Diabolus Ex Machina by BoBear2681 (Showcase) 2012-05-21 16:58:40
Re: [WIP] Diabolus Ex Machina by EgonOlsen (Showcase) 2012-05-21 16:54:47
Re: Combining meshes opengl and libgdx by obsidian_golem (OpenGL Development) 2012-05-21 16:34:28
Re: Combining meshes opengl and libgdx by Danny02 (OpenGL Development) 2012-05-21 16:31:58
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