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  Zombie Fighter [One of my first games :D]  (Read 1865 times)
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Offline trollwarrior1
« Posted 2013-11-15 06:39:40 »

So I was looking around my media fire upload section, and I found this old game. It was uploaded about a year ago. (a little bit less)

So basically the idea of the game is to kill zombies! Cheesy

The controls are:
ASDW - move
K - attack
N - open/close shop
B - buy in shop

I tried searching for source code, but I couldn't find it. So I guess I can't change the controls, because they are a bit f**ked up.

Anyway, here is the link, try it out! Cheesy

http://www.mediafire.com/download/iglj4jv5saqvb6d/Zombie_Fighter.zip


Here are some images!

This is the preview images.


This is my score after I played it Cheesy
Offline xsvenson
« Reply #1 - Posted 2013-11-15 09:19:16 »

Why type "go" to continue ?
Why not just click "Ok" or something similar ?

“The First Rule of Program Optimization: Don't do it. The Second Rule of Program Optimization (for experts only!): Don't do it yet.” - Michael A. Jackson
Offline trollwarrior1
« Reply #2 - Posted 2013-11-15 09:36:00 »

Why type "go" to continue ?
Why not just click "Ok" or something similar ?

Because f**k YOU that's why.
No just kidding. I mean, there is no reason why not. Besides, this was made a year back. I was still very much noob. I mean does it even matter?
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline xsvenson
« Reply #3 - Posted 2013-11-15 09:48:48 »

Ehm... ok

As an usability issue, it does matter, unless of course, it's a game that is not played often.
You can get away with very strange and annoying things, if it's once only. But if it starts to repeat, than any little annoyance keeps the player away from the game.

“The First Rule of Program Optimization: Don't do it. The Second Rule of Program Optimization (for experts only!): Don't do it yet.” - Michael A. Jackson
Offline trollwarrior1
« Reply #4 - Posted 2013-11-15 11:27:49 »

This game has a lot of bugs that are worse than "go" instead of button or something else. If I remember correctly after restarting with "go" character freezes or something like that. This game was never finished. I intended it to be a lot bigger, but I was too bad of a programmer back then to do big project.
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