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  Xenplat - source code!  (Read 912 times)
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Offline CyanPrime

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Posts: 683
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« on: 2009-04-27 21:46:53 »

I'll add comments in a bit. I already commented Map though. Anyway, now that this is out please help me with jump physics and collision detection!

http://prime.turquoisegrotto.com/java/xenplat_src.zip
Offline CyanPrime

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Posts: 683
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« Reply #1 on: 2009-05-01 22:22:38 »

updated it.
Offline lhkbob

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« Reply #2 on: 2009-05-01 23:32:25 »

Not to curb your enthusiasm, but I have to wonder why you put the source code in the jogl sub-forum.  It seems a little out of place, unless you have specific concerns about the jogl rendering (instead of just posting general updates to the code).

Games published by our own members! Go get 'em!
Offline CyanPrime

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Posts: 683
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« Reply #3 on: 2009-05-02 00:33:43 »

I just figured it'd be a better fit here. it IS a JOGL project after all. Though you have a good point.
Offline h3ckboy

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« Reply #4 on: 2009-05-03 08:01:32 »

wouldnt shared projects be best?
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