Java-Gaming.org Java4K winners: [ by our judges | by the community ]         
Featured games (67)
games approved by the League of Dukes
Games in Showcase (∞)
games submitted by our members



News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  Print  
  Wumplus World  (Read 1529 times)
0 Members and 1 Guest are viewing this topic.
Offline Stephen [NeonairGames]

JGO n00b
*

Posts: 7
Medals: 1



« on: 2011-12-13 12:25:29 »

Wumplus World


Hello everyone, this is my first time posting here on Java-Gaming.org. I would like to present a game I developed this semester as a project for an artificial intelligence class: Wumplus World!

Wumplus World is a variation of a simple dungeon-crawler game called Hunt the Wumpus. The hero must explore a dark cave to try to find the gold hidden within. However, the the cave is also filled with pits and it is home to the smelly, ill-tempered Wumpus who wants to eat the hero! The cave is also home to the Wumpus's friendlier cousin, the Supmuw! The hero's goal is to find the gold, not die, and escape back to the entrance of the cave.

Further instructions are included in-game. The user can choose to either play the game in human-controlled mode, or watch the game's artificial intelligence agent to try to navigate the cave.

Download:

http://neonairgames.net/games/wumplus/WumplusWorld.zip
Offline gouessej

JGO Kernel
*****

Posts: 3560
Medals: 30


TUER


« Reply #1 on: 2011-12-13 13:10:31 »

Hi

What about using Java Web Start or an applet instead of a ZIP file?

The presentation is nice but when I tried to play with it, it became extremely slow, the sound was jumpy, it was totally unplayable. Good luck.

Julien Gouesse
Offline Stephen [NeonairGames]

JGO n00b
*

Posts: 7
Medals: 1



« Reply #2 on: 2011-12-13 13:32:28 »

That's strange. I'm not experiencing any lag or jumpy sounds at all.
Games published by our own members! Go get 'em!
Offline Stephen [NeonairGames]

JGO n00b
*

Posts: 7
Medals: 1



« Reply #3 on: 2011-12-13 14:45:58 »

Since this was for the most part an academic project, I've also released an open-source zip of the game. That can be downloaded here: http://neonairgames.net/games/wumplus/wumplusSource.zip

If anyone has any idea why it is being laggy/sound jumpy for some users and has some advice on how to fix it, please let me know.
Offline gouessej

JGO Kernel
*****

Posts: 3560
Medals: 30


TUER


« Reply #4 on: 2011-12-13 15:46:44 »

If anyone has any idea why it is being laggy/sound jumpy for some users and has some advice on how to fix it, please let me know.
My computer isn't very powerful but I can play with Starcraft 2 without any problems for example. I will look at your source code. Do you plan to use something easier to install your game?

Maybe use Paul Lamb Sound Library with its JavaSound plug-in instead of your own classes.

Julien Gouesse
Offline Stephen [NeonairGames]

JGO n00b
*

Posts: 7
Medals: 1



« Reply #5 on: 2011-12-13 15:56:55 »

I don't think it's difficult to install. Just extract the zip contents and run the shortcut to the game's jar file.
Offline gouessej

JGO Kernel
*****

Posts: 3560
Medals: 30


TUER


« Reply #6 on: 2011-12-13 16:04:22 »

I don't think it's difficult to install. Just extract the zip contents and run the shortcut to the game's jar file.
At first, the shortcut does not work on Linux, I had to run the game in command line. If you target a larger audience (not only programmers), you should use something easier to run your game. It would be fine if the game was able to find the files containing the maps without any manipulation. I admit that it is not too difficult to install but someone with no technical background won't look for the files containing the maps. Do you see what I mean?

Julien Gouesse
Offline Stephen [NeonairGames]

JGO n00b
*

Posts: 7
Medals: 1



« Reply #7 on: 2011-12-13 21:43:10 »

ok, I understand now. I haven't tested my game in a Linux environment.
Offline SwampChicken

Full Member
**

Posts: 199
Medals: 1



« Reply #8 on: 2011-12-13 22:07:59 »

Thankyou for including a screenshot.
Offline ReBirth

JGO Wizard
****

Posts: 1279
Medals: 19



« Reply #9 on: 2011-12-14 06:09:43 »

Did the OP change his username? I think it has no [Neonairgames] before.

btt, current control is direction based on rabbit's view. I suggest alternative option to make it player's view (no matter which direction the rabbit faces, like bomberman or pacman). Nice game.

Follow me, your mastah, on TWITTAH!
Games published by our own members! Go get 'em!
Offline gouessej

JGO Kernel
*****

Posts: 3560
Medals: 30


TUER


« Reply #10 on: 2011-12-14 08:47:20 »

ok, I understand now. I haven't tested my game in a Linux environment.
It seems to be a nice game, that is why I think it deserves something better than a ZIP. You did the biggest part of the job. If you put the default maps into the JAR, I can write a JNLP file for you. I'm a bit tough but I'm here to help people.

Julien Gouesse
Offline Stephen [NeonairGames]

JGO n00b
*

Posts: 7
Medals: 1



« Reply #11 on: 2011-12-14 12:15:23 »

ReBirth: No, it that's how my username originally appeared since I registered yesterday.
Pages: [1]
  Print  
 
 
Jump to:  


Add your game by posting it in the showcase section.

The first screenshot will be displayed as a thumbnail.

obsidian_golem 2012-05-23 10:14:50

Danny02 2012-05-21 17:10:34

Danny02 2012-05-21 17:07:10

Danny02 2012-05-21 16:56:12

davedes 2012-05-21 13:59:23

obsidian_golem 2012-05-20 20:28:41

darkjava55 2012-05-12 16:14:40

Ultroman 2012-05-12 09:36:05

Ultroman 2012-05-11 22:49:53

Ultroman 2012-05-11 22:20:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.138 seconds with 20 queries.