I was programming a little multiplayer game with archers, then a friend asked me to add some physics simulation to the the simulation, this is the result of the verlet physics added to the game. Archer Test
This simulation doesn't include features developed in the first version of the game, so they need to be integrated in this new simulation/rendering code.
- network code
- command line parameters
Other things in my TODO list:
- Skin over the ragdolls
- upgrades/power ups
- Game Screens, Intro, Options, Lobby, etc.
Any comment, is greatly appreciated.