Java-Gaming.org Hi !
Featured games (91)
games approved by the League of Dukes
Games in Showcase (799)
Games in Android Showcase (235)
games submitted by our members
Games in WIP (865)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  What projects are you guys working on? How's progress going?  (Read 4731 times)
0 Members and 1 Guest are viewing this topic.
Offline shadowstryker
« Posted 2015-06-29 02:45:10 »

Woohoo! My current projects is an MMORPG I am working on. After ages of coding, and a couple thousand lines of code, I'm done with the server, networking, packet handling, etc. etc. for both the server and the client. In other words...I'm finally on to client rendering!!

My question to you guys is: What projects are you working on right now? What progress have you made? How's progress going? Feel free to post pics!
Offline vbrain
« Reply #1 - Posted 2015-06-30 06:33:51 »

I'm working on Pezna Story Engine.
I'm making great progress on it. The hardest part is done. I'd say it's about 50% complete.
Offline shadowstryker
« Reply #2 - Posted 2015-06-30 20:58:42 »

I'm working on Pezna Story Engine.
I'm making great progress on it. The hardest part is done. I'd say it's about 50% complete.

Looking good. I'll eventually get a post up with progress/pictures once rendering is started on, but currently all I have is tons of networking / behind-the-scenes stuff. I have to learn VBO's first though, so that'll be fun!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline deepthought
« Reply #3 - Posted 2015-06-30 21:08:33 »

3d engine in java. I've mostly finished making some classes to embed Javafx in openGL for the GUI

Mad Scientist
Offline ags1

JGO Kernel


Medals: 367
Projects: 7


Make code not war!


« Reply #4 - Posted 2015-06-30 22:00:00 »

Medieval world sim.

Offline DarkCart

JGO Kernel


Medals: 124
Projects: 9
Exp: 50 years


It's all in the mind, y'know.


« Reply #5 - Posted 2015-06-30 23:32:45 »

Scrabble-esque game under my alias Sgt. Pepper (don't ask.)

The darkest of carts.
Offline Ecumene

JGO Kernel


Medals: 200
Projects: 4
Exp: 8 years


I did not hit her! I did not!


« Reply #6 - Posted 2015-07-01 03:48:53 »

3d engine in java. I've mostly finished making some classes to embed Javafx in openGL for the GUI

Pretty please can you open source it once you have a working product? Even something really rudimentary, the people need a good GUI backend for OpenGL.

Offline thedanisaur

JGO Knight


Medals: 59



« Reply #7 - Posted 2015-07-01 04:48:29 »

@Ecumene look here:

http://www.java-gaming.org/topics/embedding-javafx-inside-opengl/36349/msg/344619/view/topicseen.html#msg344619

Every village needs an idiot Cool
Offline Jono
« Reply #8 - Posted 2015-07-01 12:09:05 »

Automatic interactive story generator. You give it a world and it makes a story that a user can branch at any point.

 Progress is.. progressing. As it has for the last 4 years or so. I hope to have an interactive text version for ~2 minute long stories working by the end of the year.
Offline klaus
« Reply #9 - Posted 2015-07-01 13:33:33 »

Working on a RTS-MOBA mix type of game. Team-play space RTS with heroes, special abilities, fast-paced online multiplayer action, base building/defending, ... you get the idea  Grin

We will give away free alpha testing keys soon, but I will post that somewhere on the forums for sure.  Smiley
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline deepthought
« Reply #10 - Posted 2015-07-01 20:16:52 »

3d engine in java. I've mostly finished making some classes to embed Javafx in openGL for the GUI

Pretty please can you open source it once you have a working product? Even something really rudimentary, the people need a good GUI backend for OpenGL.

I've put it in Shared code

http://www.java-gaming.org/topics/embedding-javafx-inside-opengl/36349/view.html

Mad Scientist
Offline Isvan
« Reply #11 - Posted 2015-07-03 07:23:10 »

Puzzle game for mobile devices. Pretty much my first original idea that will (eventually) be done.
Work is slow, finally got level loading and an editor working which is nice thought
Pages: [1]
  ignore  |  Print  
 
 

 
Riven (145 views)
2019-09-04 15:33:17

hadezbladez (4701 views)
2018-11-16 13:46:03

hadezbladez (1724 views)
2018-11-16 13:41:33

hadezbladez (4952 views)
2018-11-16 13:35:35

hadezbladez (986 views)
2018-11-16 13:32:03

EgonOlsen (4299 views)
2018-06-10 19:43:48

EgonOlsen (5107 views)
2018-06-10 19:43:44

EgonOlsen (2903 views)
2018-06-10 19:43:20

DesertCoockie (3828 views)
2018-05-13 18:23:11

nelsongames (4201 views)
2018-04-24 18:15:36
Java Gaming Resources
by philfrei
2019-05-14 16:15:13

Deployment and Packaging
by philfrei
2019-05-08 15:15:36

Deployment and Packaging
by philfrei
2019-05-08 15:13:34

Deployment and Packaging
by philfrei
2019-02-17 20:25:53

Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!