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  What I did today  (Read 2655546 times)
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Offline Slyth2727
« Reply #4800 - Posted 2016-09-30 02:35:14 »

Been studying my ass off for the THIRD time I'm taking the SAT. This time the 'new' one though. Jesus I hope it goes well this time. I need the equivalent score of >700 for math to really qualify for the comp sci schools I'm looking at.

I also started doing freelance programming for some pocket money and wow does it pay well.
18th bday in exactly a week.
first sub-10 average of 12 on rubik's cube

Mental breakdown incoming in 5, 4, 3....

As a side note, F is a really neat language for statistics and stuff, it has very interesting syntax. I've been playing around with it recently and am impressed by its versatility. I used it to generate some julia fractals, fun stuff.
Offline Icecore
« Reply #4801 - Posted 2016-09-30 10:21:07 »

I also started doing freelance programming for some pocket money and wow does it pay well.
Simple interesting what freelance sites you using?)
(never try freelance Sad )

Last known State: Reassembled in Cyberspace
End Transmission....
..
.
Journey began Now)
Offline ShadedVertex
« Reply #4802 - Posted 2016-10-01 02:41:26 »

Today, I moved from Eclipse to Intellij IDEA.
Eclipse is great, but damn, IDEA is awesome!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Slyth2727
« Reply #4803 - Posted 2016-10-01 03:23:27 »

I've been messing around with fractals on shadertoy. Accidentally made a frozen over lake or something.

Please check it out, it looks much better with movement Cheesy

https://www.shadertoy.com/view/MdtGWH



EDIT: Slyth2727, did you just randomly medal my 10 month old post? lol

Yes I did, it's good stuff. Idk why I didn't when I first saw it
Offline Some1epic123
« Reply #4804 - Posted 2016-10-01 04:32:09 »

Today, I moved from Eclipse to Intellij IDEA.
Eclipse is great, but damn, IDEA is awesome!

I was a huge Eclipse fanboy for ages, but can't stand it now that I've given IntelliJ a chance. It seems to be better in nearly every way.
Offline J0
« Reply #4805 - Posted 2016-10-01 11:28:46 »

Netbeans, anyone?

(Also, I can't stand Eclipse, it always randomly hides blocks of code and refuses to open them until I launch it again)

Offline ShadedVertex
« Reply #4806 - Posted 2016-10-01 12:06:06 »

Netbeans, anyone?

(Also, I can't stand Eclipse, it always randomly hides blocks of code and refuses to open them until I launch it again)

It randomly hides blocks of code? Huh. Doesn't do that for me at all. In fact, Eclipse is really stable. I haven't ever seen a single bug in Eclipse. It's a really great IDE for Java, but IntelliJ is a lot better.
Offline J0
« Reply #4807 - Posted 2016-10-01 12:50:50 »

It randomly hides blocks of code? Huh. Doesn't do that for me at all.
It may be because of the option to automatically collapse your code, however it sometimes collapses code while I'm editing it, and most of the time when it does that the
+
button disappears and I have to launch it all over again.. Or maybe I only have an outdated version. persecutioncomplex

Offline princec

« JGO Spiffy Duke »


Medals: 1033
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #4808 - Posted 2016-10-01 13:56:44 »

Never seen that in 15 years of using Eclipse...

To be fair Eclipse has had its share of massive bugs but in recent years it's been very stable and it's also very frequently patched.

Cas Smiley

Offline J0
« Reply #4809 - Posted 2016-10-01 17:54:53 »

Wrote a method designed to free memory.
Expected output:
freed 230MB

Actual output:
freed 4MB


Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Icecore
« Reply #4810 - Posted 2016-10-01 19:19:09 »

Eclipse, it always randomly hides blocks of code and refuses to open them until I launch it again)
Have same problem in every Eclipse version that i use
sometimes hiden blocks refuse to open in big file (like 1000 lines+)
i call it "Eclipse eat lines"
becouse if you try delete or write in visible part of hiden block it simple delete Whole BLOCK
so i try - not use hide at all

Last known State: Reassembled in Cyberspace
End Transmission....
..
.
Journey began Now)
Offline FabulousFellini
« Reply #4811 - Posted 2016-10-01 20:31:56 »

Eclipse does two annoying things for me:

1.  when I type something that ends with a parenthesis and a semi colon, like setColor(Color.BLACK); , when I hit enter to go to a new line, it ALWAYS deletes the last parenthesis and produces an error.   Is this a setting?  It's super annoying.

2.  this probably has to do with my computer, but probably once every 3 or 4 minutes, the program freezes and wont respond for maybe 10-20 seconds.  It's annoying because its easy to lose your train of thought when it happens.

-FabulousFellini
www.fabulousfellini.com
Offline winspeednl
« Reply #4812 - Posted 2016-10-01 20:52:34 »

Eclipse does two annoying things for me:

1.  when I type something that ends with a parenthesis and a semi colon, like setColor(Color.BLACK); , when I hit enter to go to a new line, it ALWAYS deletes the last parenthesis and produces an error.   Is this a setting?  It's super annoying.

2.  this probably has to do with my computer, but probably once every 3 or 4 minutes, the program freezes and wont respond for maybe 10-20 seconds.  It's annoying because its easy to lose your train of thought when it happens.

1. Doesn't happen to me, I am using Eclipse Mars 1&2 and Neon.
2. Also doesn't happen to me (Ubuntu 16.04)

You should search for it on Google / DuckDuckGo(Or whatever you are using) otherwise ask it on the eclipse site or StackOverflow. I don't think this isn't the right place to ask it here, i could be wrong.

Good Luck!

- winspeednl

Microsoft gives you Windows. Linux gives you the whole house.
Offline princec

« JGO Spiffy Duke »


Medals: 1033
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #4813 - Posted 2016-10-01 21:46:00 »

Eclipse does a periodic System.gc() call, which you can disable by adding
1  
-XX:DisableExplicitGC

into the eclipse.ini VM arguments.

Cas Smiley

Offline FabulousFellini
« Reply #4814 - Posted 2016-10-01 22:15:33 »

Eclipse does a periodic System.gc() call, which you can disable by adding
1  
-XX:DisableExplicitGC

into the eclipse.ini VM arguments.

Cas Smiley


Thanks!  Hopefully that will stop the freezing issue.

-FabulousFellini
www.fabulousfellini.com
Offline Icecore
« Reply #4815 - Posted 2016-10-02 15:11:24 »

2.  this probably has to do with my computer, but probably once every 3 or 4 minutes, the program freezes and wont respond for maybe 10-20 seconds.  It's annoying because its easy to lose your train of thought when it happens.
I think i have something same long time ago - simple now: i use clean Java eclipse
without additional plugins and even version without eclipse git (i use git external)
All works like a charm ^^
(except on every launch it recompile 1-3 min my project with 2000 errors XD)

up
p.s i also remove git from OS autorun - because background git:
make synchronizeon every file change, it looks nightmare for me - it call HDD billion times
(I may be wrong about git synchronize, maybe someone who know how git background works - fix me Wink)

Last known State: Reassembled in Cyberspace
End Transmission....
..
.
Journey began Now)
Offline kaffiene
« Reply #4816 - Posted 2016-10-03 02:56:51 »

This semester I have a class on scientific philosophy, which I scoffed at in the beginning. I had to turn in my first homework today, on some simple paradoxes. We also had to read a small paper on Karl Popper's theory of science as falsification, and frankly I'm a bit blown away by it. It puts words and a logical definition on something I've felt in the back of my head about a lot of things when reading and hearing stuff online and IRL. It basically deals with what separates real science and psuedo science and is a fantastic read IMO.

There's a lot of people who scoff at Philosophy without ever understanding it at all.  I had an AI lecturer who raged against Philosophy and then went on to present his theory of AI which was just so much *really bad* philosophy.
Offline kaffiene
« Reply #4817 - Posted 2016-10-03 03:12:52 »

What I did... actually over the weekend... was I've finally decided to bite the bullet and figure out coding a modern OpenGL application. I knew the pre v2 OGL pretty well and I figured it was time to take the plunge.  It's been fun.  Using "3D Game Development with LWJGL" GitBook as a guide.
Offline ShadedVertex
« Reply #4818 - Posted 2016-10-03 03:46:41 »

Today, I found this wonderful explanation of the rendering equation. I understand now Smiley

http://www.joshbarczak.com/blog/?p=272

There's also this:

http://www.gamedev.net/blog/2031/entry-2260986-the-rendering-equation/
Offline philfrei
« Reply #4819 - Posted 2016-10-03 03:48:54 »

Most of Sunday has been spent reconfiguring the UtilityClick maker (DinkMaker) to its third iteration, with carrier, modulator, and lfo that can either be tremolo or vibrato. Just finished the GUI and the api controller and am hoping to test and debug interface to synth very soon. (Hoping it doesn't need much debugging.)

Tedious to rewrite something that takes many hours, on the notion that the new setup will be a little better. I think this will work for both making utility clicks and things like short ray guns bursts. The export-to-wav works well. Discovered the export-to-wav on the ShepardTone thing I wrote is messed up. So will have to fix that at some point.

Tedium is relieved by finding and listening to music by Kaitlyn Aurelia Smith, an awesome Buchla Synthesist I just discovered, with a nice Terry Riley influence (Rainbow in Curved Air).

Following is a duet she plays with veteran synthesist Suzanne Ciani (also known as the voice of Xenon for pinball enthusiasts--this video from 1980 is a hoot!).

Here is the piece where I learned of KAS:
Sunergy

music and music apps: http://adonax.com
Offline ClickerMonkey

JGO Coder


Medals: 26
Exp: 10 years


Game Engineer


« Reply #4820 - Posted 2016-10-03 05:02:46 »

I created an extension to TWL for LWJGL3:

https://github.com/ThemableWidgetLibrary

I had to pull out the LWJGL2 code into its own library as well.

Offline CommanderKeith
« Reply #4821 - Posted 2016-10-03 11:22:32 »

What I did... actually over the weekend... was I've finally decided to bite the bullet and figure out coding a modern OpenGL application. I knew the pre v2 OGL pretty well and I figured it was time to take the plunge.  It's been fun.  Using "3D Game Development with LWJGL" GitBook as a guide.

How incredible that this book is freely available. I notice that it doesn't have a listed author, strange. Open source is incredible.
I'd like to ask the author about their experiences using GitBook.
If Wikipedia were not invented yet and someone thought of making it, I wonder if they would use Git rather than develop its current system again from scratch.
In my limited experience, Git appears very efficient, fully undo-able and fine for even small updates on very large projects.

Offline Slyth2727
« Reply #4822 - Posted 2016-10-03 23:34:50 »

I also started doing freelance programming for some pocket money and wow does it pay well.
Simple interesting what freelance sites you using?)
(never try freelance Sad )


Well I started by simply looking up freelance programming forums, there are lots of forums that provide spaces for you to either apply for a one time job or list yourself and your skills as available. I can't say I use any particular one, honestly just look up freelance programming on google and you'll find plenty of sites, subreddits, and forums for it. It also depends on your skillset and what you want to do.
Offline NegativeZero

JGO Kernel


Medals: 329
Exp: 1 month or less


Zero but not.


« Reply #4823 - Posted 2016-10-04 00:58:46 »

Not strictly relevant to the forum, but I made this in Unity yesterday.



EDIT: Added sparkles

Click to Play

Offline orange451

JGO Kernel


Medals: 390
Projects: 6
Exp: 7 years


Your face? Your ass? What's the difference?


« Reply #4824 - Posted 2016-10-04 04:28:58 »

Fixed a bug in my animation system today. Makes transitions between animations much smoother.

Click to Play

First Recon. A java made online first person shooter!
Offline kaffiene
« Reply #4825 - Posted 2016-10-04 06:37:29 »

What I did... actually over the weekend... was I've finally decided to bite the bullet and figure out coding a modern OpenGL application. I knew the pre v2 OGL pretty well and I figured it was time to take the plunge.  It's been fun.  Using "3D Game Development with LWJGL" GitBook as a guide.

How incredible that this book is freely available. I notice that it doesn't have a listed author, strange. Open source is incredible.
I'd like to ask the author about their experiences using GitBook.
If Wikipedia were not invented yet and someone thought of making it, I wonder if they would use Git rather than develop its current system again from scratch.
In my limited experience, Git appears very efficient, fully undo-able and fine for even small updates on very large projects.

The author is Antonio Hern├índez Bejarano.  That detail hard to find from the front page but it is there.  There's also a discussions link on the front page which you could presumably contact the author through.  That link is on this page: https://www.gitbook.com/book/lwjglgamedev/3d-game-development-with-lwjgl/details

I agree about the book being incredible - Antonio has written a LOT of stuff, patiently building on basic ideas and always having something that renders at each step.  Coming from an OGL v1-2 level, I've found it very easy to follow.  I assume it would be good a complete newb also as it's very incremental - no big leaps.  AND the code is all available on Git also.
Offline kaffiene
« Reply #4826 - Posted 2016-10-04 06:38:58 »

Fixed a bug in my animation system today. Makes transitions between animations much smoother.

Click to Play


Sweet!  Is that software or GPU skinning?
Offline orange451

JGO Kernel


Medals: 390
Projects: 6
Exp: 7 years


Your face? Your ass? What's the difference?


« Reply #4827 - Posted 2016-10-04 16:19:36 »

Sweet!  Is that software or GPU skinning?
GPU. It's part of my game engine. You can play it in the WIP section Smiley

First Recon. A java made online first person shooter!
Offline purenickery
« Reply #4828 - Posted 2016-10-05 04:59:13 »

Was messing around with my rendering code and ended up doing *THIS* to my game! Do you guys like it?? Should I keep it??  Grin

Click to Play

Working on Questica!
Twitter: @purenickery
Website: http://www.questica.net
Offline matt_p
« Reply #4829 - Posted 2016-10-05 07:43:44 »

Was messing around with my rendering code and ended up doing *THIS* to my game! Do you guys like it?? Should I keep it??  Grin

Click to Play


WOW! I'm speachless!

And what did I do? Yeah... made it possible to have locked equipment (e.g. a spell disallows you to unequip your gear)...  Clueless
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