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  What I did today  (Read 3602131 times)
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Offline SHC
« Reply #3510 - Posted 2016-01-03 08:47:54 »

Guys I need your opinion now, have four versions for the logo, but I'm preferring C and D from them.



What do you think of?

Offline basil_

« JGO Bitwise Duke »


Medals: 418
Exp: 13 years



« Reply #3511 - Posted 2016-01-03 10:04:59 »

i think .. day of the tentacle,

and
C || D > A && B


o/
Offline Mac70
« Reply #3512 - Posted 2016-01-03 10:18:53 »

Guys I need your opinion now, have four versions for the logo, but I'm preferring C and D from them.



What do you think of?

A is best in my opinion. Smiley
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline EgonOlsen
« Reply #3513 - Posted 2016-01-03 10:46:58 »

A and B are inconsitent in style (instrument with sharp, cartoon like edges vs. none on the text and the brackets). In addition, B looks unfinished with that white part. D shows no connection between the text and the instrument. They look like two separate parts to me. I would go with C.

Offline VaTTeRGeR
« Reply #3514 - Posted 2016-01-03 16:17:35 »

I would go with D, it looks a bit better / easier to read when down-scaled, since no parts overlap!
But C is good too, even though it bugs me that the trumpet is bent Grin
Offline basil_

« JGO Bitwise Duke »


Medals: 418
Exp: 13 years



« Reply #3515 - Posted 2016-01-03 16:33:50 »

sax > trumpet
Offline ClaasJG

JGO Coder


Medals: 43



« Reply #3516 - Posted 2016-01-03 16:59:37 »

I wrote a small game using the lwjgl and started to write an editor for it today.
To allow me to use the game source for rendering aso I sketched a small GLPanel class for lwjgl3.
It works suprisly well. Ok the class it not usefull for everyone who wants performance but fine for my small editor Smiley

 

pastebin.java-gaming.org - GlPanel

-ClaasJG

My english has to be tweaked. Please show me my mistakes.
Offline KaiHH

JGO Kernel


Medals: 783



« Reply #3517 - Posted 2016-01-03 17:55:45 »

I wrote a small game using the lwjgl and started to write an editor for it today.
Why are you showing the NanoVG demo then? What exactly did _you_ do?
That NanoVG Demo
That same NanoVG Demo
Another copy of that same NanoVG Demo
JGO forum entry of Spasi showing that same NanoVG demo
Offline ClaasJG

JGO Coder


Medals: 43



« Reply #3518 - Posted 2016-01-03 17:57:21 »

I wrote the code in the pastebin I posted  Pointing

-ClaasJG

My english has to be tweaked. Please show me my mistakes.
Offline KaiHH

JGO Kernel


Medals: 783



« Reply #3519 - Posted 2016-01-03 18:05:22 »

Yes, that everlasting topic of LWJGL 3 / Swing integration. Someone should really do something about it. Smiley
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Archive
« Reply #3520 - Posted 2016-01-03 20:33:31 »

Adding shadow mapping via light map depth testing in my software renderer for Shard Master.
I read the wikipedia page (https://en.wikipedia.org/wiki/Shadow_mapping) to understand the concept and also watched thebennybox's video on the concept of it (https://www.youtube.com/watch?v=EsccgeUpdsM)

There are still a ton of artifacts and the shadows are hideous but it is still a work in progress.


This is the world drawn from the light source's point of view (ignore the player image drawn in the middle)


Did tons of work on artifact removal, light map moving, switched from perspective projected shadows to orthogonal since it's from the sun, and added a player shadow that makes the 2D player image feel 3D


Player has shadow casted upon him by building

Offline Roquen

JGO Kernel


Medals: 518



« Reply #3521 - Posted 2016-01-06 09:06:45 »

<a href="http://www.youtube.com/v/b91j2JMyRhY?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/b91j2JMyRhY?version=3&amp;hl=en_US&amp;start=</a>

http://cg.cs.uni-bonn.de/de/publikationen/paper-details/peters-2016-msm-applications/
Offline SirSoltex

JGO Coder


Medals: 33
Exp: 1 year


Pixel-man, Programmer. Lover of the pancreas


« Reply #3522 - Posted 2016-01-06 12:02:25 »

While this isn't really java related; I made a clone of the Downwell trail effect in Lua using Love2d (followed this tutorial but made some very slight modifications https://github.com/adonaac/blog/issues/9), turned out rather nice Smiley
Click to Play

Are you humans? I don't know.
Offline BurntPizza

« JGO Bitwise Duke »


Medals: 486
Exp: 7 years



« Reply #3523 - Posted 2016-01-06 14:23:25 »

You should link were it's from: https://github.com/adonaac/blog/issues/9
Offline SirSoltex

JGO Coder


Medals: 33
Exp: 1 year


Pixel-man, Programmer. Lover of the pancreas


« Reply #3524 - Posted 2016-01-06 23:08:52 »

You should link were it's from: https://github.com/adonaac/blog/issues/9
whoops forgot to add that

Are you humans? I don't know.
Offline ShadedVertex
« Reply #3525 - Posted 2016-01-07 13:26:03 »

The results for Ludum Dare entries have been released Cheesy
Offline cylab

JGO Kernel


Medals: 195



« Reply #3526 - Posted 2016-01-08 16:14:56 »

I watched a great music video done by a friend of mine I really liked, so I feel like advertising:
<a href="http://www.youtube.com/v/WH6IsTjEtLQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/WH6IsTjEtLQ?version=3&amp;hl=en_US&amp;start=</a>
https://youtu.be/WH6IsTjEtLQ

Mathias - I Know What [you] Did Last Summer!
Offline KaiHH

JGO Kernel


Medals: 783



« Reply #3527 - Posted 2016-01-08 19:03:18 »

Now I wanted to learn how to draw. I mean, like with a pencil and stuff.
My motivation was that at some point I'll be able to do hand-drawn more entertaining presentations in the company I work for, when there needed to be a presentation, like for trainings and such. No more power point or downloaded images anymore.
Realizing that I'd probably be better off going digital right in the beginning, I bought some drawing tablet device. Ordered yesterday and today it arrived. That was like the quickest order/delivery ever! Smiley
Unpacked it, installed drivers, plugged it in, downloaded Autodesk Sketchbook Express (fantastic program so far) and began to draw.
Man.... I never thought drawing was so hard! Even drawing a freakin' circle that would not end up looking like the silhouette of some mutant lemon, or trying to close the circle where it began was pretty damn hard. But after about onehundred circles I drew, things began to look better. It's really all practice, I thought then.
After watching a quick tutorial on how to draw cartoon eyes, these were my first attempts:Drawing is hard --->
Offline Icecore
« Reply #3528 - Posted 2016-01-09 00:01:27 »

Lol why I don’t understand that before Wink
- Java say “You can’t overwrite static methods”
- I say ok – and all my tries to fix this, create some kind of monster code

But – solution was so simple Smiley
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   static public void main(String[] args){
         C_3 c3 = new C_3();
         C_2 c2 = c3;
         
         System.out.println("c3_O:" + c3.call());//5
         System.out.println("c3:" + C_3.call());//5
         System.out.println("c2:" + C_2.call());//2
         System.out.println("c2_O Wrong 1:" + c2.call());//2
         System.out.println("c2_O Wrong 2:" + c2.call_Ow());//0
         System.out.println("c2_O:" + c2.call_Ow_2());//5
      }
     
      static public class C_1{
         static public int call(){
            return 0;
         }
         
         public int call_Ow(){
            //WRONG
            return this.call();
         }
         
         public int call_Ow_2(){
            return call();
         }
      }
     
      static public class C_2 extends C_1{
         static public int call(){
            //super.call() + 2
            //super change to extends ??
            return C_1.call() + 2;
         }
                 
         @Override
         public int call_Ow_2(){
            return call();
         }
      }
     
      static public class C_3 extends C_2{
         static public int call(){
            return C_2.call() + 3;
         }
         
         @Override
         public int call_Ow_2(){
            return call();
         }
      }

Last known State: Reassembled in Cyberspace
End Transmission....
..
.
Journey began Now)
Offline CopyableCougar4
« Reply #3529 - Posted 2016-01-09 00:26:33 »

@Icecore

You could have also used a singleton and overridden the singleton class and its methods.

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public class Core {

public static Core INSTANCE;

public int call() {
  return 0;
}

}

public class Extension extends Core {

public int call() {
  return super.call() + 2;
}

}

Core.INSTANCE = new Extension();

Either wandering the forum or programming. Most likely the latter Smiley

Github: http://github.com/CopyableCougar4
Offline cylab

JGO Kernel


Medals: 195



« Reply #3530 - Posted 2016-01-09 00:30:41 »

Why, oh why???

Mathias - I Know What [you] Did Last Summer!
Offline Icecore
« Reply #3531 - Posted 2016-01-09 01:37:55 »

You could have also used a singleton and overridden the singleton class and its methods.
singleton - is one from monsters that i used before =)

Why, oh why???
why i need overwrite static methods?
- some times you need create some singletone data using previus extend objects
and creating empty object is not so simple because you need clear all iteratebl objects for this
(remove all functions from empty constructor, or create new one - many useless code)

Let say you can’t hold color in instance object
example:
static Map - hold some class Data

object A - BgColor = Red
*static Map(A)
getMap(return Map(A))

object B Extend A - draw Text Color Black + also have BG from A
*static Map(B)
getMap(return Map(B))

A = Map: "Bg - Red"
B = Map: "Bg - Red, Text - Black"

Last known State: Reassembled in Cyberspace
End Transmission....
..
.
Journey began Now)
Offline Icecore
« Reply #3532 - Posted 2016-01-09 02:10:43 »

You could have also used a singleton and overridden the singleton class and its methods.
up: - or i really can use singleton objects instead of Map XD
lol i agane forgot - that all static data and methods = "one singleton object" and you can manually create alternative ^^
p.s but in any case static method override problem finally solved for me after so many years

Last known State: Reassembled in Cyberspace
End Transmission....
..
.
Journey began Now)
Offline princec

« JGO Spiffy Duke »


Medals: 1128
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #3533 - Posted 2016-01-09 03:10:10 »

Today I made a little draggable window for my UI, with a title bar and a close button. It's the little things.

Cas Smiley

Offline Roquen

JGO Kernel


Medals: 518



« Reply #3534 - Posted 2016-01-09 09:37:49 »

@CopyableCougar4 & @Icecore:  For java 8 you can just define the signature of the method, make matching methods and pass them around.
Offline SHC
« Reply #3535 - Posted 2016-01-09 13:44:50 »

This is what I did yesterday and also today, I got GWT-AL to successfully play an OGG file using WebAudio API.

https://github.com/sriharshachilakapati/GWT-AL/blob/master/examples/src/main/java/com/shc/gwtal/examples/client/Main.java

I made it play yesterday, and now added buttons to play it.

Offline Slyth2727
« Reply #3536 - Posted 2016-01-09 15:49:37 »

Progress on self portrait, still very much a work in progress. I need to redo my right eye a bit and heavily refine the shading. Also haven't finished the lips at all, they look really goofy. Giving myself some limits this time, can't use any blending.


Offline KaiHH

JGO Kernel


Medals: 783



« Reply #3537 - Posted 2016-01-09 18:44:57 »

Today's drawing lesson was: Drawing more simple geometry shapes and relearn writing in cursive/script to get a better feeling and develop muscle memory in the hands/wrist (at about an age of 14 I switched to writing in block letters -> bad decision). Relearning cursive is fun, though! Smiley
At the end, I wanted to copy some french person Cheesy --->
This is a copy of: https://ohbriggsy.files.wordpress.com/2013/01/frenchman.jpeg
I realized I have a little problem with proportions/scale.
Offline J0
« Reply #3538 - Posted 2016-01-09 18:59:10 »

relearn writing in cursive/script to get a better feeling and develop muscle memory in the hands/wrist (at about an age of 14 I switched to writing in block letters -> bad decision).
It's funny, it didn't work that way for me at all! I used to write in cursive, and at that time I drew quite (very) badly. Three or four years ago (I'm seventeen now), I switched to block letters, and my drawing almost immediately became (slightly) better! Pointing

Good luck on your learning! That french guy seems quite resembling to me Smiley

J0

EDIT: started page 120 of this thread, yeay!

Offline KaiHH

JGO Kernel


Medals: 783



« Reply #3539 - Posted 2016-01-09 19:16:03 »

Thank you! Smiley
I have a lot to learn. Never really drew (consciously), I mean surely as a small kid, but I don't remember.
Now I'm almost 32 and I feel that all that mathematical correctness, technicality and programming in my everyday life is becoming to waste away that creativity and it becomes exhausting.
I also play the drums in a small band and it is fun too, but you can really righfully say that drumming is also not very creative, rather mathematical.
So I want to start drawing to get away from all that a bit. Smiley
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