Images tells more than words :
-This is on my 4 year old laptop, with crappy Intel 965 Graphics Card:
-And this is on my girlfriend's pc, with NVIDIA GeForce FX 5200, up to date drivers : (click to enlarge and see how the edges of the model have a white line, as if the texture was not correctly bound)
besides that, it runs at 60 fps on my laptop with no problems, but in hers it runs at 40 fps at most.
On other tests:
-A friend's notebook with SiS351 graphics card, things were even more messed up, I don't have a screenshot though.
-On a pc with geforce 8600gt , things were normal .
I'm using immediate mode for some stuff (like the UI), vertex Arrays for the animated models and VBO for the static stuff (for example the spear on the screenshot) .
I wanted to believe this is only an out of date driver issue, but I've updated and installed myselft the NVIDIA GeForce FX 5200 drivers on my girlfriend's computer, and still the problem happens .
Any ideas of what I could be doing wrong ?