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Using Jogl
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Using Jogl
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dotandcross
JGO n00b
Posts: 14
I'm a Java Bean
Using Jogl
«
on:
2003-06-25 08:07:35
»
I have a set of the Jogl bindings. Included are
1) jogl.dll
2) jogl.jar
How do I set up the environment to make use of the Jogl bindings?
I get this error :
Gears.java:38: cannot access net.java.games.jogl.GLEventListener
bad class file: C:\jogl\net\java\games\jogl\GLEventListener.class
class file has wrong version 48.0, should be 47.0
Please remove or make sure it appears in the correct subdirectory of the classpath.
static class GearRenderer implements GLEventListener, MouseListener, MouseMotionListener {
Rob Grzywinski
Jr. Member
Posts: 81
Reality Interactive
Re: Using Jogl
«
Reply #1 on:
2003-06-25 09:00:39
»
We're going to need a bit more info to help:
1. Did you create JOGL yourself or did you download it (and if the latter, from where)?
2. What OS / JVM? (Problems like this are common with old JDK 1.4.0 betas)
3. Did you compile the demos against the JOGL from #1 or are they from two different sources?
dotandcross
JGO n00b
Posts: 14
I'm a Java Bean
Re: Using Jogl
«
Reply #2 on:
2003-06-25 09:05:30
»
well...
1) I received the bindings from Pepijn(GL4Java guy)
2)I am using Windows Xp Sun jdk 1.3.1_01
3)The Gears demo came with the binaries
Games published by our own members! Go get 'em!
Athomas Goldberg
Sr. Member
Posts: 284
Grrrrrr...
Re: Using Jogl
«
Reply #3 on:
2003-06-25 09:10:31
»
Quote
2)I am using Windows Xp Sun jdk 1.3.1_01
jogl was compiled against 1.4.2, so this is most likely your problem
Athomas Goldberg
Project Lead / Wildcard
Game Technologies Group
Sun Microsystems, Inc.
Ken Russell
JGO Kernel
Posts: 3446
Medals: 3
Java games rock!
Re: Using Jogl
«
Reply #4 on:
2003-06-25 10:25:24
»
Yes, JOGL is designed for J2SE 1.4 and above and makes heavy use of 1.4-specific features such as New I/O.
dotandcross
JGO n00b
Posts: 14
I'm a Java Bean
Re: Using Jogl
«
Reply #5 on:
2003-06-25 11:32:15
»
Thanks!!
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