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  TrailRider  (Read 6545 times)
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Online kappa
« League of Dukes »

JGO Kernel

Medals: 85
Projects: 15


« Posted 2009-08-12 06:36:05 »

Very nice TrailBlazer style game by Thijs over at Arcazoid

Trailrider, the ultimate game to test your reflexes. Bounce and slide to the finish line, but watch out for holes and other obstacles on the road in a race against the clock!

Try to get as fast as possible over the finish line. The hardest path is often the fastest. Pick up as much coins as possible on your way to the finish line. Watch out which path you chose, as some tiles may work against you...

full instructions, tips and what the different tiles do on the how to play page.

you can play the game [size=20pt]here[/size]
Offline pjt33
« Reply #1 - Posted 2009-08-12 14:30:42 »

You can try to play the game there. I get a ClassFormatError.
Online kappa
« League of Dukes »

JGO Kernel

Medals: 85
Projects: 15


« Reply #2 - Posted 2009-08-12 14:36:06 »

hmm, I've tested it on two computers seems to work for me.

anyone else get it to work or fail?
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Offline Bonbon-Chan

JGO Coder

Medals: 12

« Reply #3 - Posted 2009-08-12 14:39:56 »

I try it (not mush). It starts and it seems to work fine.

Firefox 3.5.2, Windows XP, Java 1.6_013.
Offline Eli Delventhal

JGO Kernel

Medals: 42
Projects: 11
Exp: 10 years

Game Engineer

« Reply #4 - Posted 2009-08-12 14:40:02 »

Works for me just fine.

See my work:
OTC Software
Offline pjt33
« Reply #5 - Posted 2009-08-12 21:48:45 »

The ClassFormatError is Konqueror / Linux / 6u14.
With Firefox / Linux / 6u14 it just freezes in
"thread applet-trail1.class" prio=10 tid=0x0834c800 nid=0x2375 runnable [0xa805c000]
   java.lang.Thread.State: RUNNABLE
   at sun.plugin.javascript.navig5.JSObject.JSObjectInvoke(Native Method)
   at sun.plugin.javascript.navig5.JSObject.invoke(Unknown Source)
   at sun.plugin.javascript.navig5.JSObject.JSGetNativeJSObject(Unknown Source)
   at sun.plugin.javascript.navig5.JSObject.<init>(Unknown Source)
   at sun.plugin.viewer.context.NetscapeAppletContext.getJSObject(Unknown Source)
   at netscape.javascript.JSObject.getWindow(Unknown Source)
   at com.arcazoid.gamewrapper.GameWrapper.init(
   at trail1.init(
   at Source)
   at Source)

and (because of Firefox's threading model - i.e. don't) locks the entire browser up.

Works in Firefox / OS X / 1.5 it works (although it doesn't seem to correctly map Ctrl-click to right click so there's no way to mute it).
Offline TheAnalogKid

JGO Coder

Projects: 2

« Reply #6 - Posted 2009-09-04 15:01:33 »

Very similar to what ericd did. Cool.

Offline Swattkidd7

Junior Devvie

Exp: 8 years

« Reply #7 - Posted 2009-09-05 00:25:13 »

Worked fine for me, although it kind of sucked when I fell into a hole and then got spawned right back into another one lol.
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