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  The most original and advanced game this century  (Read 1367 times)
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Offline DrBizzar0

Full Member
**

Posts: 175


Raj raj!


« on: 2004-01-19 17:01:12 »

Hi everybody
I've been waiting for some stuff from a customer a couple of days so I decided to make a small game. It ended up being a game of solitaire, which of course allready have been made a billion times Grin

It has 3 diffrent games at the moment and I will probably add some more soon (I rented a book with 112 games of solitare described at the library this evening hehe).

It's localized to english and swedish, but I guess the english names of the games is way of since they are pretty much word by word translations of the swedish names Tongue

anyway here it is:

http://www.enormousgames.com/subsites/solitaire/solitaire_en.jnlp

and for you who understand swedish

http://www.enormousgames.com/subsites/solitaire/solitaire.jnlp  
Offline cfmdobbie

JGO Wizard
****

Posts: 1257


Who, me?


« Reply #1 on: 2004-01-19 18:20:31 »

Yep, seems to generally work fine.

The biggest annoyance for me is that you need to drag a card down to below the location of the card you want to drop it onto.  You should be able to drop the 3C in the following case, but currently you can't:

1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
+---+
| 8H|
+---+
| 7S|
+---+
| 6D|
+---+
|+---+
+| 3C|
||   |
|+---+
+---+


Also, you can't break runs at the moment.  Given two stacks, 6H/5S/4H/3S/2H and 6D/5C/4D, depending on the rules, you should be able to move 3S/2H onto 4D, to gain access to the 4H.

Plays smoothly, the Iraq's Most Wanted card set is a nice addition, the UI appears to be solid.  An undo would be nice (but not vital), you get some overlapping if you build a long run that covers one of the bases, and I'd recommend giving some feedback that the deck has been exhausted and turned over.

Nice! Smiley

Hellomynameis Charlie Dobbie.
Offline DrBizzar0

Full Member
**

Posts: 175


Raj raj!


« Reply #2 on: 2004-01-20 00:40:37 »

Ah, thanks for your feedback.

Quote
The biggest annoyance for me is that you need to drag a card down to below the location of the card you want to drop it onto.

Yeah that's quite annoying. But you obviously do get used to it, since I haven't fixed it Wink. Anyway a great idea of improvement.


Quote
Also, you can't break runs at the moment.

You are not allowed to do that by the rules of any of the games I've added to the game at the moment.


Again, thanks for the feedback.
Games published by our own members! Go get 'em!
Offline DrBizzar0

Full Member
**

Posts: 175


Raj raj!


« Reply #3 on: 2004-01-20 01:06:58 »

Ok, fixed the drop card annoyance. The others will have to be fixed later  Smiley
Offline princec
« League of Dukes »

JGO Kernel
*****

Posts: 8089
Medals: 96


Eh? Who? What? ... Me?


« Reply #4 on: 2004-01-20 02:18:56 »

Nice implementation.
Sure is handy being able to render HTML in a JTextArea these days isn't it Cheesy?

Cas Smiley

Offline DrBizzar0

Full Member
**

Posts: 175


Raj raj!


« Reply #5 on: 2004-01-20 02:24:04 »

Sure is!  Grin
Offline wiederke

Jr. Member
**

Posts: 76


Thx to James Gosling.


« Reply #6 on: 2004-01-20 03:35:19 »

Hi,

very nice game. Starts without problem and runs fine!!!
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