Hi !
Featured games (91)
games approved by the League of Dukes
Games in Showcase (757)
Games in Android Showcase (229)
games submitted by our members
Games in WIP (844)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Swing JComboBox problem.  (Read 1822 times)
0 Members and 1 Guest are viewing this topic.
Offline trollwarrior1
« Posted 2014-04-09 09:48:44 »

I'm currently making a certain program. I have a JComboBox setup. Here is the code.

dropdown=new JComboBox<SpriteSheet>();

So I create a that box with spritesheet as its generic type or component or how the **** that's called.

This is how I put objects to it.

The problem that causes me is this.

I think you understand what I want to do.

I would like to set like some kind of listener or something that would display the name of the object as I wish, not the actual object id or how is that called.

So it would look something like this:
dropdown.setTitleListener(new TitleListener() {
   public String getTitle(SpriteSheet sheet) {
      return "title";

This is just pseudo-code and it doesn't exist. I think you know what I want to achieve. I don't even know how to name it..
Offline Gibbo3771

JGO Kernel

Medals: 128
Projects: 5
Exp: 1 year

Currently inactive on forums :(

« Reply #1 - Posted 2014-04-09 09:51:49 »

You want to get the objects type in a human readable form?...

"This code works flawlessly first time and exactly how I wanted it"
Said no programmer ever
Offline trollwarrior1
« Reply #2 - Posted 2014-04-09 09:57:27 »

I want to be able to display any string for any object in the JComboBox. I want to be able to put different objects and be able to name them however I want, not the object name.

I mean, atm this is what it does.
renderString = object;

Which gives that objects package path, class name and object number or something.

I want it to do this:
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Danny02
« Reply #3 - Posted 2014-04-09 10:26:31 »

just override the toString method in Spritesheet
and the thing between the <> is called type argument
Offline trollwarrior1
« Reply #4 - Posted 2014-04-09 10:36:59 »


I'm still not quite sure why there isn't something like I described (I will assume there isn't until someone proves otherwise Cheesy)

I would say this isn't a good fix, a hack rather.
Offline Stranger
« Reply #5 - Posted 2014-04-09 10:44:58 »

I think it's what you looking for:

Offline trollwarrior1
« Reply #6 - Posted 2014-04-09 10:50:50 »

Thanks I will look into it later.

Pages: [1]
  ignore  |  Print  

EgonOlsen (73 views)
2018-06-10 19:43:48

EgonOlsen (54 views)
2018-06-10 19:43:44

EgonOlsen (73 views)
2018-06-10 19:43:20

DesertCoockie (253 views)
2018-05-13 18:23:11

nelsongames (154 views)
2018-04-24 18:15:36

nelsongames (154 views)
2018-04-24 18:14:32

ivj94 (895 views)
2018-03-24 14:47:39

ivj94 (156 views)
2018-03-24 14:46:31

ivj94 (808 views)
2018-03-24 14:43:53

Solater (172 views)
2018-03-17 05:04:08
Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!