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  .svg based animations with Java2D ??  (Read 953 times)
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Offline NewOnJava

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Posts: 157


1970 born Java game hobbyer.


« on: 2010-05-07 13:15:21 »

Hello!

I have an boardgames site on a build.

I have been creating an simple vector graphics class with animations + 3D for my project with java2d and generalpath.

I draw my vector graphics with Inkscape and after save, i convert plain .svg files to my own very simple .jvg format.

My plan is to build an animations of different sizes from my .jvg + .png + fonts graphics. ( Scale, onoff, fade, translate, etc.. ).

Im wondering if others here at the JavaGaming.org have been building similiar classes and editors for their own vector graphics,

and if some of you is already familiar with similiar flash style java animator software i would like to be linked.

I really dont have large animations on my mind, but would like to know how other folks have handled .svg based animations with Java.

-----

Thanks..
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