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  Progressive Rendering  (Read 605 times)
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Offline lapricorn

JGO n00b
*

Posts: 2


Java games rock!


« on: 2003-11-19 19:04:49 »

How can I implement a progressive rendering without
a swap buffers support in Jogl (I read somewhere in this forum
that this is not supported yet.)? Or is there another possiblity to
do this? (I used GL4java before, where this is supported but like to switch
to Jogl because of the nvidia cg support)

thanks,
kristian
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