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  Please test my new java games  (Read 2433 times)
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Offline dimmengestel

JGO n00b
*

Posts: 8


Java games rock!


« on: 2003-12-29 10:31:32 »

http://members.home.nl/dimmengestel/Games.html
I hope it will work on all JDK versions.
Dimmen
Offline swpalmer

JGO Kernel
*****

Posts: 3438
Medals: 4


Where's the Kaboom?


« Reply #1 on: 2003-12-29 11:18:51 »

Worked for me on Mac OS X.

Offline dimmengestel

JGO n00b
*

Posts: 8


Java games rock!


« Reply #2 on: 2003-12-29 11:36:11 »

Thank you for testing,
I am happy that my applets run also correctly on a mac.  
thanks!
Games published by our own members! Go get 'em!
Offline trufun101

JGO n00b
*

Posts: 1


Indeed, java games do rock!


« Reply #3 on: 2003-12-29 12:43:37 »

Nice!  Ball Exchanger is very impressive, and its alot of fun.  Its nice to see some original ideas.  

Keep up the great work,
-Chris B.

Offline DrBizzar0

Full Member
**

Posts: 175


Raj raj!


« Reply #4 on: 2003-12-29 13:13:09 »

Runs fine on winXP with jre 1.4.2_03
Offline Jens

JGO Ninja
***

Posts: 575


Java for games!


« Reply #5 on: 2003-12-29 13:22:49 »

Works on Linux, too.

Xith3D Getting Started Guide (PDF,HTML,Source)
Offline erikd

JGO Kernel
*****

Posts: 2561
Medals: 7


Maximumisness


« Reply #6 on: 2003-12-29 13:47:45 »

Tried Ball Exchanger. Very nice game!
Works ok on winXP with JRE 1.4.1_01.

You might want to do something about the controls though, because it has a keyboard repeat issue (for example you hold left down, it moves a bit and only later when keyboard repeat kicks in it keeps moving until you release).
I think maybe controls might feel better if you keep track of the states of the key:
- Set a flag for a key when that key is pressed.
- Reset the flag when that key is released.
- Check for the flags for each key to handle the controls instead of directly keyPressed/released events.
- With for example left/right movement it also helps when pressing left or right, it cancels the flag for the opposite direction of the key you pressed so that left and right flags can never be set at the same time (like a joystick).

Keep it up!

Erik

Offline erikd

JGO Kernel
*****

Posts: 2561
Medals: 7


Maximumisness


« Reply #7 on: 2003-12-29 13:54:17 »

Oh and make the music stop when you leave the game (when I close the IE window, music keeps playing).  Tongue

Offline dimmengestel

JGO n00b
*

Posts: 8


Java games rock!


« Reply #8 on: 2003-12-29 16:02:34 »

I've now improved keyhandling, and fixed the music stop problem.
thanks for testing.
Offline EverydayLloyd

JGO n00b
*

Posts: 13


w00t


« Reply #9 on: 2004-01-14 01:58:30 »

That ball exchanger game rules!  Very nicely polished!

Worked great for me on OS X 10.3

Games published by our own members! Go get 'em!
Offline darcone

Sr. Member
**

Posts: 276


Size matters


« Reply #10 on: 2004-01-14 02:41:13 »

Nice!" Made it to stage 7 Smiley
Offline wiederke

Jr. Member
**

Posts: 76


Thx to James Gosling.


« Reply #11 on: 2004-01-14 03:48:48 »

Hi,

all games worked fine on my WinXP with jdk1.4.2.
Offline dimmengestel

JGO n00b
*

Posts: 8


Java games rock!


« Reply #12 on: 2004-05-14 02:10:30 »

Thanks for testing Roll Eyes
Offline blahblahblahh

JGO Kernel
*****

Posts: 4575


http://t-machine.org


« Reply #13 on: 2004-05-14 03:45:06 »


java.lang.ArrayIndexOutOfBoundsException: 9
       at ballexchange.getScaledInstance(ballexchange)
       at ballexchange.getRed(ballexchange)
       at ballexchange.getInputContext(ballexchange)
       at ballexchange.update(ballexchange)
       at sun.awt.RepaintArea.paint(RepaintArea.java:169)
       at sun.awt.motif.MComponentPeer.handleEvent(MComponentPeer.java:405)
       at java.awt.Component.dispatchEventImpl(Component.java:3678)
       at java.awt.Container.dispatchEventImpl(Container.java:1627)
       at java.awt.Component.dispatchEvent(Component.java:3477)
       at java.awt.EventQueue.dispatchEvent(EventQueue.java:456)
       at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:201)
       at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
       at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:145)
       at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:137)
       at java.awt.EventDispatchThread.run(EventDispatchThread.java:100)

malloc will be first against the wall when the revolution comes...
Offline luisoft

Sr. Member
**

Posts: 286


Java games rock!


« Reply #14 on: 2004-05-14 07:32:32 »

Hi there!
I have seen you r games! Pretty nice!
Could u send me the source code of the flying letters effect?

Tks,
L.F.Estivalet
luizfernando_estivalet@yahoo.com

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