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Please test my new java games
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Please test my new java games
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dimmengestel
JGO n00b
Posts: 8
Java games rock!
Please test my new java games
«
on:
2003-12-29 10:31:32
»
http://members.home.nl/dimmengestel/Games.html
I hope it will work on all JDK versions.
Dimmen
swpalmer
JGO Kernel
Posts: 3438
Medals: 4
Where's the Kaboom?
Re: Please test my new java games
«
Reply #1 on:
2003-12-29 11:18:51
»
Worked for me on Mac OS X.
Digital Video
Welcome to reality
Sanity
dimmengestel
JGO n00b
Posts: 8
Java games rock!
Re: Please test my new java games
«
Reply #2 on:
2003-12-29 11:36:11
»
Thank you for testing,
I am happy that my applets run also correctly on a mac.
thanks!
Games published by our own members! Go get 'em!
trufun101
JGO n00b
Posts: 1
Indeed, java games do rock!
Re: Please test my new java games
«
Reply #3 on:
2003-12-29 12:43:37
»
Nice! Ball Exchanger is very impressive, and its alot of fun. Its nice to see some original ideas.
Keep up the great work,
-Chris B.
Site:
http://www.trufunentertainment.com
Games:
http://www.trufunentertainment.com/JavaGameProgramming.html
DrBizzar0
Full Member
Posts: 175
Raj raj!
Re: Please test my new java games
«
Reply #4 on:
2003-12-29 13:13:09
»
Runs fine on winXP with jre 1.4.2_03
Jens
JGO Ninja
Posts: 575
Java for games!
Re: Please test my new java games
«
Reply #5 on:
2003-12-29 13:22:49
»
Works on Linux, too.
Xith3D Getting Started Guide (
PDF
,
HTML
,
Source
)
erikd
JGO Kernel
Posts: 2561
Medals: 7
Maximumisness
Re: Please test my new java games
«
Reply #6 on:
2003-12-29 13:47:45
»
Tried Ball Exchanger. Very nice game!
Works ok on winXP with JRE 1.4.1_01.
You might want to do something about the controls though, because it has a keyboard repeat issue (for example you hold left down, it moves a bit and only later when keyboard repeat kicks in it keeps moving until you release).
I think maybe controls might feel better if you keep track of the states of the key:
- Set a flag for a key when that key is pressed.
- Reset the flag when that key is released.
- Check for the flags for each key to handle the controls instead of directly keyPressed/released events.
- With for example left/right movement it also helps when pressing left or right, it cancels the flag for the opposite direction of the key you pressed so that left and right flags can never be set at the same time (like a joystick).
Keep it up!
Erik
http://www.gagaplay.com
erikd
JGO Kernel
Posts: 2561
Medals: 7
Maximumisness
Re: Please test my new java games
«
Reply #7 on:
2003-12-29 13:54:17
»
Oh and make the music stop when you leave the game (when I close the IE window, music keeps playing).
http://www.gagaplay.com
dimmengestel
JGO n00b
Posts: 8
Java games rock!
Re: Please test my new java games
«
Reply #8 on:
2003-12-29 16:02:34
»
I've now improved keyhandling, and fixed the music stop problem.
thanks for testing.
EverydayLloyd
JGO n00b
Posts: 13
w00t
Re: Please test my new java games
«
Reply #9 on:
2004-01-14 01:58:30
»
That ball exchanger game rules! Very nicely polished!
Worked great for me on OS X 10.3
Happy Fun Ball!
http://www.lloydslounge.org/happyfunball/
Games published by our own members! Go get 'em!
darcone
Sr. Member
Posts: 276
Size matters
Re: Please test my new java games
«
Reply #10 on:
2004-01-14 02:41:13
»
Nice!" Made it to stage 7
wiederke
Jr. Member
Posts: 76
Thx to James Gosling.
Re: Please test my new java games
«
Reply #11 on:
2004-01-14 03:48:48
»
Hi,
all games worked fine on my WinXP with jdk1.4.2.
dimmengestel
JGO n00b
Posts: 8
Java games rock!
Re: Please test my new java games
«
Reply #12 on:
2004-05-14 02:10:30
»
Thanks for testing
blahblahblahh
JGO Kernel
Posts: 4575
http://t-machine.org
Re: Please test my new java games
«
Reply #13 on:
2004-05-14 03:45:06
»
java.lang.ArrayIndexOutOfBoundsException: 9
at ballexchange.getScaledInstance(ballexchange)
at ballexchange.getRed(ballexchange)
at ballexchange.getInputContext(ballexchange)
at ballexchange.update(ballexchange)
at sun.awt.RepaintArea.paint(RepaintArea.java:169)
at sun.awt.motif.MComponentPeer.handleEvent(MComponentPeer.java:405)
at java.awt.Component.dispatchEventImpl(Component.java:3678)
at java.awt.Container.dispatchEventImpl(Container.java:1627)
at java.awt.Component.dispatchEvent(Component.java:3477)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:456)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:145)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:137)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:100)
malloc will be first against the wall when the revolution comes...
luisoft
Sr. Member
Posts: 286
Java games rock!
Re: Please test my new java games
«
Reply #14 on:
2004-05-14 07:32:32
»
Hi there!
I have seen you r games! Pretty nice!
Could u send me the source code of the flying letters effect?
Tks,
L.F.Estivalet
luizfernando_estivalet@yahoo.com
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