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  Pixel length of string  (Read 1405 times)
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« Posted 2012-01-27 05:42:40 »


I am programming a multiplayer game with a lobby system. In the lobby I draw a picture that looks like a chatbox, and over it I draw a StringBuffer, using .append(char) to add letters as they are typed.

My problem is that if I type 'WWWWWWWWWWWWWWWWW' it may reach the edge of the box at say 15 chars, so I'd want it to be stopped. If I type 'iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii' it'll be more like 25 chars, so I can't limit it by length(). Seems a pretty simple problem, any ideas?

EDIT: Nevermind, literally just found it: SwingUtilities.computeStringWidth( fontMetrics, stringToComputeTheWidth ); 
Offline Damocles
« Reply #1 - Posted 2012-01-27 05:58:16 »

Have a look at this site

you can use something like

FontMetrics fm = rendComp.getFontMetrics(rendComp.getFont());

int stringWide=fm.stringWidth("WAWAWIii");
int charWide=fm.charWidth('O');

Offline ra4king

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« Reply #2 - Posted 2012-01-28 18:34:24 »

Note rendComp has to be of type java.awt.Graphics2D Smiley

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