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  Personal Doomsday (Updated 25/03/2014) - Now with source!  (Read 3097 times)
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Offline Spacebeans
« Posted 2014-01-26 16:59:39 »


PD Day, or Personal Doomsday is a multi-platform, action, sandbox game, for Mac, Linux and Windows platforms.

I plan on making it a modular system. So if you wanted to update the shader program, just take a updated or modified shader program, and put it in the game's plugin directory. So that makes modding easier than ever.

The game play features are still being debated by our semi-hostile design team. But it is going to be a 2D action, open-world, sandbox, destruction simulator. With butts.


Its goddamn Free! For all systems! (Linux, Windows, and Mac). In fact, it's being developed on Ubuntu.
But for now, It is still neck-deep in errors, so for now, you wait.

Offline opiop65

JGO Kernel


Medals: 159
Projects: 7
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JumpButton Studios


« Reply #1 - Posted 2014-01-26 17:06:45 »

How far along us this? You'd get more feedback on this forum if there was something to look at or mess with!

Offline Spacebeans
« Reply #2 - Posted 2014-01-26 17:07:54 »

Hahaha, sorry. The wall of text is just a place-holder for now. Working on some concepts.
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Offline Riven
« League of Dukes »

« JGO Overlord »


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Hand over your head.


« Reply #3 - Posted 2014-01-26 17:19:04 »

Moved to WIP Pointing

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Offline saucymeatman
« Reply #4 - Posted 2014-01-27 05:28:26 »

I want to see gross fart partical effects!  Grin
Offline devnewton

Senior Newbie


Projects: 1



« Reply #5 - Posted 2014-02-23 14:53:22 »

Note that "pd" is a mean way to say "gay" in french...
Offline Gibbo3771
« Reply #6 - Posted 2014-02-23 16:53:14 »

Note that "pd" is a mean way to say "gay" in french...

English speaking forum, irrelevant.

"This code works flawlessly first time and exactly how I wanted it"
Said no programmer ever
Offline Jimmt
« League of Dukes »

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« Reply #7 - Posted 2014-02-23 18:36:35 »

Note that "pd" is a mean way to say "gay" in french...

English speaking forum, irrelevant.
Well hopefully your buying audience is bigger than just the english speaking...
Offline opiop65

JGO Kernel


Medals: 159
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #8 - Posted 2014-02-23 18:37:35 »

Someone will always be offended with what you say, it's a fact of life. The sooner you learn to not care about those few people that will be offended, the better.

Offline Spacebeans
« Reply #9 - Posted 2014-02-23 20:43:57 »

It's not the official name yet. I really need a better one.
I have a feeling I'm going to have to refractor allot of things when I get one...
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Offline Jimmt
« League of Dukes »

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Medals: 139
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« Reply #10 - Posted 2014-02-23 21:38:14 »

Someone will always be offended with what you say, it's a fact of life. The sooner you learn to not care about those few people that will be offended, the better.
No, you should care because offended people don't buy your game.
Offline opiop65

JGO Kernel


Medals: 159
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #11 - Posted 2014-02-23 21:41:46 »

There will always be offended people, if you try to comfort everyone you will ultimately fail.

Offline Riven
« League of Dukes »

« JGO Overlord »


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Hand over your head.


« Reply #12 - Posted 2014-02-23 21:41:52 »

Wait, so because the acronym of your game title, is an acronym of something else in a foreign language, you ought to change it? That would rule out every single game name imaginable.

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Offline Spacebeans
« Reply #13 - Posted 2014-02-24 01:59:11 »

It is a lousy name. I was planning to change it from the start. Any ideas?
Offline Grunnt

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Complex != complicated


« Reply #14 - Posted 2014-02-24 11:49:57 »

You could go along the same lines as your current name, e.g.:
- My D-Day   (full titleL My DoomsDay): a game from the perspective of someone who's day has gone to hell (doom)

Offline trollwarrior1
« Reply #15 - Posted 2014-02-24 12:36:03 »

I don't think you should be worried about the name.. You didn't even make a playable game yet.
Offline Spacebeans
« Reply #16 - Posted 2014-02-24 19:35:44 »

Its playable, but I might actually have It on steam, when I get a good copy finished.

But for now I will post some updates on youtube soon.
Offline Jacob Pickens
« Reply #17 - Posted 2014-03-25 01:12:23 »

Hmmmmm. I really have no idea what the game is about from just reading, but I can tell you the post looks really good. Really really good.

Anyways, I have a few concerns:

Have you made any games before? Because a 3D Java game is way to big of a project for a beginner. Trust me I'm a beginner too!

Can you git brah? But seriously, since you contacted me that question has been floating in my head. If you can't use git, us working as a team to program a game is damn near impossible.
Offline Spacebeans
« Reply #18 - Posted 2014-03-25 20:43:26 »

<snip>

Have you made any games before? Because a 3D Java game is way to big of a project for a beginner. Trust me I'm a beginner too!

Can you git brah? But seriously, since you contacted me that question has been floating in my head. If you can't use git, us working as a team to program a game is damn near impossible.

Yeah, I was making it in 3D for a long time, until I got allot of errors with lighting I didn't know how to fix. So it is 2D now.

No, I don't know how, but I am learning.
Offline Spacebeans
« Reply #19 - Posted 2014-03-26 01:16:14 »

Just posted the source code under the "Stalk Us" section, it still isn't playable. But I have the lighting engine finished.
Offline Gibbo3771
« Reply #20 - Posted 2014-04-02 11:03:36 »

If you can't use git, us working as a team to program a game is damn near impossible.

Not really

"This code works flawlessly first time and exactly how I wanted it"
Said no programmer ever
Offline Jacob Pickens
« Reply #21 - Posted 2014-04-02 15:16:27 »

If anyone knows anything of JBox2D we would really appreciate a nice little post about where to go to find some decent resources on the topic.
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