Java-Gaming.org Java4K winners: [ by our judges | by the community ]         
Featured games (67)
games approved by the League of Dukes
Games in Showcase (∞)
games submitted by our members



News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  Print  
  OpenGL Performance  (Read 967 times)
0 Members and 1 Guest are viewing this topic.
Offline kevglass
« League of Dukes »

JGO Kernel
*****

Posts: 5214
Medals: 49


Mentally unstable, best avoided.


« on: 2005-09-14 02:43:09 »

I know many of you have already seen this but I found it useful resources a check list of things just to run through to try and squeeze a little more performance out of my shoddy graphics card:

http://www.mesa3d.org/brianp/sig97/perfopt.htm

Yes, its old, but most of the areas still seem to apply if you're not using new hardware (i.e. you can't replace stuff with shaders)

Kev

Pages: [1]
  Print  
 
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.087 seconds with 20 queries.