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  Nibbles Take III  (Read 1227 times)
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Offline outlander78

JGO n00b
*

Posts: 15


Java games rock!


« on: 2003-12-19 05:09:02 »

Thanks for the helpful feedback, folks.  I think I have the full-screen problem fixed.  One shouldn't cache getGraphics () responses immediately after switching to full-screen mode, apparently.

Please give the game one more try - I hope you will like it:

http://www.thekillams.ca/andrew/downloads.php

cheers,
Andrew

Please try my retro computer game, oshs (Old School Hack and Slash), and let me know what you think.  (Updated May 18th)
Offline oNyx

JGO Kernel
*****

Posts: 2943
Medals: 5


pixels! :x


« Reply #1 on: 2003-12-19 06:03:06 »

No probs here Smiley

Btw you can hide the cursor with something like that:
setCursor(Toolkit.getDefaultToolkit().createCustomCursor(new BufferedImage(1,1,BufferedImage.TYPE_INT_ARGB),new Point(0,0),""));

弾幕 ☆ @mahonnaiseblog
Offline outlander78

JGO n00b
*

Posts: 15


Java games rock!


« Reply #2 on: 2003-12-19 06:24:38 »

Thanks - I'll have to do something about that soon.

By the way - I've nearly got two player (one keyboard) support working - should post that early next week.

What do you folks think of the option of an AI-controlled second player?  Good idea or bad idea?  Should it be efficient (and hence a good assistent), agreessive (tries to cut you off), or somewhat random (tries to get to the numbers, but misses a percentage of the time)?

cheers,
Andrew

Please try my retro computer game, oshs (Old School Hack and Slash), and let me know what you think.  (Updated May 18th)
Games published by our own members! Go get 'em!
Offline erikd

JGO Kernel
*****

Posts: 2561
Medals: 7


Maximumisness


« Reply #3 on: 2003-12-22 02:32:20 »

It works without problems.

AI controlled 2nd player should be nice. Maybe the AI should be able to switch between agressive, somewhat random and efficient.

Erik

Offline TheBohemian

Full Member
**

Posts: 236


Java will rule them all!


« Reply #4 on: 2003-12-23 18:08:10 »

delivering jar files isn't the latest technology .... how about adding a JNLP file to it (WebStart) - then even non-windozers can 'one-click' your application Smiley
dont worry it isnt that complicated

cya

TheBohemian

---------------------------------------
my favorite OS: http://jnode.sf.net
Java 1.5 -> 1.4 converter: http://retroweaver.sf.net
kul_th_las
Guest
« Reply #5 on: 2003-12-23 23:04:07 »

Works well on my machine.
Offline outlander78

JGO n00b
*

Posts: 15


Java games rock!


« Reply #6 on: 2003-12-24 06:06:15 »

Quote
delivering jar files isn't the latest technology .... how about adding a JNLP file to it (WebStart) - then even non-windozers can 'one-click' your application Smiley
dont worry it isnt that complicated



I'll have to look into that ... is anything more than server-side plain text pages required?  My ISP only allows for HTML and PHP.

Please try my retro computer game, oshs (Old School Hack and Slash), and let me know what you think.  (Updated May 18th)
Offline kevglass
« League of Dukes »

JGO Kernel
*****

Posts: 5214
Medals: 49


Mentally unstable, best avoided.


« Reply #7 on: 2003-12-24 06:10:27 »

If you can use PHP you can get away with it, I wrote this bit of text a while ago but don't assume its perfect:

http://www.cokeandcode.com/info/webstart-howto.html

Kev

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