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Nibbles Take III
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Nibbles Take III
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outlander78
JGO n00b
Posts: 15
Java games rock!
Nibbles Take III
«
on:
2003-12-19 05:09:02
»
Thanks for the helpful feedback, folks. I think I have the full-screen problem fixed. One shouldn't cache getGraphics () responses immediately after switching to full-screen mode, apparently.
Please give the game one more try - I hope you will like it:
http://www.thekillams.ca/andrew/downloads.php
cheers,
Andrew
Please try my retro computer game,
oshs (Old School Hack and Slash)
, and let me know what you think. (Updated May 18th)
oNyx
JGO Kernel
Posts: 2943
Medals: 5
pixels! :x
Re: Nibbles Take III
«
Reply #1 on:
2003-12-19 06:03:06
»
No probs here
Btw you can hide the cursor with something like that:
setCursor(Toolkit.getDefaultToolkit().createCustomCursor(new BufferedImage(1,1,BufferedImage.TYPE_INT_ARGB),new Point(0,0),""));
弾幕 ☆
@mahonnaise
☆
blog
outlander78
JGO n00b
Posts: 15
Java games rock!
Re: Nibbles Take III
«
Reply #2 on:
2003-12-19 06:24:38
»
Thanks - I'll have to do something about that soon.
By the way - I've nearly got two player (one keyboard) support working - should post that early next week.
What do you folks think of the option of an AI-controlled second player? Good idea or bad idea? Should it be efficient (and hence a good assistent), agreessive (tries to cut you off), or somewhat random (tries to get to the numbers, but misses a percentage of the time)?
cheers,
Andrew
Please try my retro computer game,
oshs (Old School Hack and Slash)
, and let me know what you think. (Updated May 18th)
Games published by our own members! Go get 'em!
erikd
JGO Kernel
Posts: 2561
Medals: 7
Maximumisness
Re: Nibbles Take III
«
Reply #3 on:
2003-12-22 02:32:20
»
It works without problems.
AI controlled 2nd player should be nice. Maybe the AI should be able to switch between agressive, somewhat random and efficient.
Erik
http://www.gagaplay.com
TheBohemian
Full Member
Posts: 236
Java will rule them all!
Re: Nibbles Take III
«
Reply #4 on:
2003-12-23 18:08:10
»
delivering jar files isn't the latest technology .... how about adding a JNLP file to it (WebStart) - then even non-windozers can 'one-click' your application
dont worry it isnt that complicated
cya
TheBohemian
---------------------------------------
my favorite OS:
http://jnode.sf.net
Java 1.5 -> 1.4 converter:
http://retroweaver.sf.net
kul_th_las
Guest
Re: Nibbles Take III
«
Reply #5 on:
2003-12-23 23:04:07
»
Works well on my machine.
outlander78
JGO n00b
Posts: 15
Java games rock!
Re: Nibbles Take III
«
Reply #6 on:
2003-12-24 06:06:15
»
Quote
delivering jar files isn't the latest technology .... how about adding a JNLP file to it (WebStart) - then even non-windozers can 'one-click' your application
dont worry it isnt that complicated
I'll have to look into that ... is anything more than server-side plain text pages required? My ISP only allows for HTML and PHP.
Please try my retro computer game,
oshs (Old School Hack and Slash)
, and let me know what you think. (Updated May 18th)
kevglass
« League of Dukes »
JGO Kernel
Posts: 5214
Medals: 49
Mentally unstable, best avoided.
Re: Nibbles Take III
«
Reply #7 on:
2003-12-24 06:10:27
»
If you can use PHP you can get away with it, I wrote this bit of text a while ago but don't assume its perfect:
http://www.cokeandcode.com/info/webstart-howto.html
Kev
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