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Nibbles (2 Player)
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Nibbles (2 Player)
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outlander78
JGO n00b
Posts: 15
Java games rock!
Nibbles (2 Player)
«
on:
2003-12-22 05:19:12
»
I've finished the two-player version of Nibbles, which can be downloaded here: http://www.thekillams.ca/andrew/downloads.php
Adding good AI controls will take some time, but I'll add that eventually too. In the meantime, I hope this version gives people some nostalgic fun.
cheers,
Andrew
Please try my retro computer game,
oshs (Old School Hack and Slash)
, and let me know what you think. (Updated May 18th)
wiederke
Jr. Member
Posts: 76
Thx to James Gosling.
Re: Nibbles (2 Player)
«
Reply #1 on:
2004-01-05 08:59:21
»
Hi,
very nice game. I love it.
Herkules
JGO Kernel
Posts: 1522
Medals: 1
Friendly fire isn't friendly!
Re: Nibbles (2 Player)
«
Reply #2 on:
2004-01-05 09:13:41
»
I had the impression that the 'draw' condition is not correct?
Two worm meeting head to head ... always the same is going to win.
Possible?
HARDCODE
--
DRTS/FlyingGuns/JPilot/JXInput
-- skype me: joerg.plewe
Games published by our own members! Go get 'em!
outlander78
JGO n00b
Posts: 15
Java games rock!
Re: Nibbles (2 Player)
«
Reply #3 on:
2004-01-05 11:40:40
»
I'm not sure what you mean by the draw condition - could you please elaborate?
I hadn't thought of the two-head hit problem - I suspect player two will win all the time (P1 will check first, find impact and die). I'll have to fix that .... thanks!
cheers,
Andrew
Please try my retro computer game,
oshs (Old School Hack and Slash)
, and let me know what you think. (Updated May 18th)
Herkules
JGO Kernel
Posts: 1522
Medals: 1
Friendly fire isn't friendly!
Re: Nibbles (2 Player)
«
Reply #4 on:
2004-01-05 14:16:45
»
Yes, the original nibbles recognizes a draw (this is the word for 0:0 or 1:1?) in such a situation.
The current implementation give one player an unfair advantage. I'm a former professional nibbles player
and can really turn such an advantage into a winning result!
HARDCODE
--
DRTS/FlyingGuns/JPilot/JXInput
-- skype me: joerg.plewe
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