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  Need Design for Puli_Joodam Game  (Read 538 times)
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Offline Raja

JGO n00b
*

Posts: 1



« on: 2011-10-08 16:01:42 »

i am new to professional programming. and completely new to java and android. all i know is a little bit of "C". i am interested in developing a game on android. i am trying to implement this game: "http://en.wikipedia.org/wiki/Puli_Joodam". i am confused about how to start?

as of now my plan is this.
1)put a background which has the board.
2)then place the imageviews/imagebuttons   such that they seem they are at the intersections of the lines on the board.
3)then change the content of the imageviews according  to the user moves.
                     
                       but when i implement the game as said above it's just difficult for the user to say which pawn has computer moved.so i think drawing lines from source to destination would help.

i mean should i use ImageButtons and implement this game or create some custom view? if custom view, how ?. i want to include simple graphics in the game(2d graphics are enough for now).when i move the tiger or goat i want to draw a line from one intersection on the board to the other showing the source and destination of the movement. and i want the line to fade away later.i would be greatly indebted to someone who helps me.please..

please answer me in detail as i am new to professional programming as i said.
i am not asking you the code and all but just what custom view should i create ? so basically i need a plan as to how to implement this game. would be of great help
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