Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (476)
Games in Android Showcase (106)
games submitted by our members
Games in WIP (533)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Naku the Cat  (Read 1402 times)
0 Members and 1 Guest are viewing this topic.
Offline JVallius
« Posted 2014-01-15 22:54:41 »

Naku the Cat is going to be my first game for Android devices. You play as a cat, trying to catch bubbles coming from above. Miss nine bubbles and game is over. Naku has been on development a couple of months for now. Using LibGDX and Nexus One.

Version 0.27



early proto

Offline Zeke

Junior Member


Medals: 1



« Reply #1 - Posted 2014-01-16 02:08:42 »

Is there a working game and/or code I can play with???

I love to play with stuff that people already did the work for. Smiley
Offline JVallius
« Reply #2 - Posted 2014-01-19 00:34:39 »

Controls are simple: tilt device to move left/right, tap screen to catch bubbles.
The bubbles' and cat's speed increases gradually. Superpaw power-up will come on regular interval after a while.

Scene2d and bitmap fonts drove me almost mad. But I finally got them to work. Smiley
Game features a very simple online leaderboard system too. Database is SQLite for prototyping purposes so it might lag a bit.

All feedback is welcome!  Smiley
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline JVallius
« Reply #3 - Posted 2014-02-05 23:16:29 »

Coding like a mad. Almost done with this. Added graphics, sounds, particles effects and sounds. It feels like a game now!

Offline JVallius
« Reply #4 - Posted 2014-02-08 08:22:13 »

Version 1.0 is released. This thread can be moved to Showcase.

I would like to get some feedback about game balance. It is too easy or hard for the first timer? Once you learn the controls the game become pretty easy.

The game is mainly designed to use device's accelerometer as movement controls. But I added runnable jar for desktop users if someone wants to give it a try.

Controls
Android: tilt left/right to move, touch screen to catch bubbles
Desktop: left/right arrows to move, up arrow to catch bubbles (Esc-button quits)

Downloads
Android
Windows (dunno about Linux, may work too?)
Offline seismic

Senior Member


Medals: 4
Projects: 1



« Reply #5 - Posted 2014-02-08 10:09:34 »

Beautiful Smiley
I only made it to 2600-something tho Sad

The graphics are really good now
Offline JVallius
« Reply #6 - Posted 2014-02-08 12:54:11 »

Beautiful Smiley
I only made it to 2600-something tho Sad

The graphics are really good now

Hey thanks! I have reached 19000 but that's because I made this, heh.

And the truth is, I can't draw very well. I just imitated some cute anime cats and did something that will do the job. Having a Wacom helps a lot.
Pages: [1]
  ignore  |  Print  
 
 

 
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!