Java-Gaming.org
Java4K winners:
[
by our judges
|
by the community
]
Featured games (67)
games approved by the League of Dukes
Games in Showcase (∞)
games submitted by our members
News
: Read the
Java Gaming Resources
, or peek at
the official Java tutorials
Home
Help
Search
Login
Register
Java-Gaming.org
>
Game Development
>
Performance Tuning
>
Micro benchmarks
Pages:
1
[
2
]
Print
Micro benchmarks
(Read 4174 times)
0 Members and 2 Guests are viewing this topic.
Jeff
JGO Kernel
Posts: 3535
Got any cats?
Re: Micro benchmarks
«
Reply #30 on:
2003-06-24 17:28:14
»
The problem with Microbenchmarks is that you **really** need to understand what it is yo uare measuring.
As someone has already pointed out, the latest Sun VM does SIMD in the compiler. So if it sees a set of bytecodes that can be folded down to SIMD the result will be much faster then if it doesnt and does them with discrete operations.
In english, this means that doing things like matrix multiplys are MUCH faster then doing the same numebr of unrelated mults.
Jeff
Got a question about Java and game programming? Just new to the Java Game Development Community? Try my FAQ. Its likely you'll learn something!
http://wiki.java.net/bin/view/Games/JeffFAQ
Pages:
1
[
2
]
Print
Jump to:
Please select a destination:
-----------------------------
Games Center
-----------------------------
=> Featured Games
=> Showcase
=> Contests
===> LWJGL16k - 2011
===> 4K Game Competition - 2012
===> JGO Comp Petite
===> Finished Contests
=====> 4K Game Competition - 2011
=====> 4K Game Competition - 2010
=====> 4K Game Competition - 2009
=====> 4K Game Competition - 2008
=====> 4K Game Competition - 2007
=====> 4K Game Competition - 2006
=====> 4K Game Competition - 2005
=====> Tiny Game 2010
=====> JGO Comp 2009
=====> 16K LWJGL Competition - 2005
=====> Java Technology Game Development Contest - 2004
-----------------------------
Discussions
-----------------------------
=> General Discussions
===> Suggestions
=> Business and Project Discussions
===> Jobs and Resumes
===> Community & Volunteer Projects
=> Miscellaneous Topics
-----------------------------
Game Development
-----------------------------
=> Newbie & Debugging Questions
=> Articles & tutorials
=> Game Play & Game Design
=> Game Mechanics
===> Artificial Intelligence
=> Networking & Multiplayer
=> Performance Tuning
=> Shared Code
-----------------------------
Java Game APIs & Engines
-----------------------------
=> Engines, Libraries and Tools
===> Java 3D
===> JInput
===> jMonkeyEngine
===> Xith3D Forums
===> Tools Discussion
=> Java 2D
===> JavaFX
=> OpenGL Development
===> JOGL Development
===> LWJGL Development
=> Java Sound & OpenAL
===> JOAL Development
=> Java on Mobile Devices
===> Android
===> J2ME
Loading...