Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (580)
Games in Android Showcase (162)
games submitted by our members
Games in WIP (632)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Menu demo.  (Read 3623 times)
0 Members and 1 Guest are viewing this topic.
Offline mcurry

Junior Devvie

Medals: 1
Projects: 1

« Posted 2012-05-07 16:06:27 »

Just made a little video of my menu as a bit of a demo, thought you guys might like to see it.
Offline moogie

JGO Ninja

Medals: 16
Projects: 6
Exp: 10 years

Java games rock!

« Reply #1 - Posted 2012-05-08 10:38:42 »

Is this for android app? If so then you might want to give some indication of a menu item bounding rectangle so users can better use their fingers (or fat fingers like mine Tongue )

If it is for PC then my taste is for much smaller scaling effects.... but that is probably just my taste Tongue

Java4k RIP 2014
Offline SkyAphid
« Reply #2 - Posted 2012-05-09 01:36:59 »

This is just constructive criticism, please don't take this to heart or anything.

The menu is rather dull, so you might want to add pretty effects and what not. Possibly like floating dollars in the background or something? The scaling looks kinda weird too. I personally think it gets too big. Just be sure to consider the fact the opening menu is really going to show the players right off how much work you put into the game as a whole most of the time, so if it looks smashed together like this, you risk them turning it off before even giving it a try.

“Life is pretty simple: You do some stuff. Most fails. Some works. You do more of what works. If it works big, others quickly copy it. Then you do something else. The trick is the doing something else.” ~Leonardo da Vinci
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline gouessej
« Reply #3 - Posted 2012-05-09 11:51:02 »


Your menu is quite simple but I don't think that a menu reflects the general effort someone puts into a game unlike SkyAphid. For example, Quake 3 has a very simple menu, it doesn't mean that the whole game is bad. If I were you, I would just change the background or the foreground color of the menu item over the mouse.

Offline jonjava
« Reply #4 - Posted 2012-05-09 11:55:25 »

Looks good, 10x better than Skyrims menus.

Offline sproingie

JGO Kernel

Medals: 202

« Reply #5 - Posted 2012-05-09 15:44:13 »

Looks a bit like Metro.  Not too bad.
Offline mcurry

Junior Devvie

Medals: 1
Projects: 1

« Reply #6 - Posted 2012-05-09 21:23:54 »

Thanks a lot for the feedback guys.

It is for PC, so yeah, I will get onto making the scaling smaller. Definitely looking to release v3.0 this weekend or next, although I'm right in the middle of exams season, so most likely to be doing summer of code this summer Smiley.

Great to see all the feedback, thanks once again.
Offline ra4king

JGO Kernel

Medals: 386
Projects: 3
Exp: 5 years

I'm the King!

« Reply #7 - Posted 2012-05-09 22:39:39 »

That scaling effect looks cool! Nice job with it Grin

Offline mcurry

Junior Devvie

Medals: 1
Projects: 1

« Reply #8 - Posted 2012-06-21 23:43:01 »

So I updated the menus and I've actually made a bit more progress with it

You can see the updates video here:
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Waterwolf (22 views)
2015-05-20 15:01:45

chrislo27 (26 views)
2015-05-20 03:42:21

BurntPizza (60 views)
2015-05-10 15:53:18

FrozenShade (46 views)
2015-05-07 09:11:21

TheLopais (209 views)
2015-05-06 13:36:48

TheLopais (193 views)
2015-05-06 13:35:14

TheLopais (199 views)
2015-05-06 13:33:39

TheLopais (216 views)
2015-05-06 13:32:48

TheLopais (215 views)
2015-05-06 13:31:28

ClaasJG (237 views)
2015-04-30 20:33:25
List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!