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ra4king
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Reply #1 - Posted
2011-08-21 09:53:30 » |
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Thanks but I'm not too excited about the Swedish language Try removing the "sv." part 
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krasse
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Reply #2 - Posted
2011-08-21 10:29:38 » |
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Thanks but I'm not too excited about the Swedish language Try removing the "sv." part  Ahh, sorry  I think that it is going to start soon again, unless he decides to give up...
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Games published by our own members! Check 'em out!
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ra4king
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Reply #3 - Posted
2011-08-21 11:35:40 » |
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Thanks but I'm not too excited about the Swedish language Try removing the "sv." part  Ahh, sorry  I think that it is going to start soon again, unless he decides to give up... Gives up?!? What is going on?
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krasse
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Reply #4 - Posted
2011-08-21 11:39:32 » |
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No worries, he is back coding 
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ra4king
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Reply #5 - Posted
2011-08-21 11:53:08 » |
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Yeah but now he just suddenly went offline!! T____T
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krasse
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Reply #6 - Posted
2011-08-21 21:34:23 » |
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It is looking very good for Markus. He is doing really well and has added a lot of more features than I expected. I hope that he will add that beautiful light effects before he finishes it...
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Cero
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Reply #7 - Posted
2011-08-22 03:27:36 » |
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princec
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Reply #8 - Posted
2011-08-22 11:35:21 » |
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Bah, this is why he's rich and I'm not. Cas 
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Z-Man
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Reply #9 - Posted
2011-08-22 13:49:17 » |
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Bah, this is why he's rich and I'm not. Cas  Then maybe you should participare in the next LD 
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Games published by our own members! Check 'em out!
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h3ckboy
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Reply #10 - Posted
2011-08-22 14:03:29 » |
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I cannot get out of the first room? I tried pressing space on the gate and nothing. Am I missing something?
Nevermind
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kappa
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Reply #11 - Posted
2011-08-22 14:05:10 » |
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I cannot get out of the first room? I tried pressing space on the gate and nothing. Am I missing something?
Nevermind
<hint> one of the walls have a crack </hint>
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h3ckboy
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Reply #12 - Posted
2011-08-22 14:26:06 » |
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yeah, I found that right after I posted. Thanks though, I'm sure others will appreciate 
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princec
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Reply #13 - Posted
2011-08-22 14:41:37 » |
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I'm nowhere near good enough to make something like that in 48 hours. I don't even know how to do that raycasting thingy. On the other hand I wouldn't make that n00b mistake of making the first room only exitable by using an undocumented feature on a very difficult to spot graphic  Cas 
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Cero
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Reply #14 - Posted
2011-08-22 16:11:00 » |
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I'm nowhere near good enough to make something like that in 48 hours. I don't even know how to do that raycasting thingy. On the other hand I wouldn't make that n00b mistake of making the first room only exitable by using an undocumented feature on a very difficult to spot graphic  Cas  Sounds to me like you're a better game designer but a worse engineer. I can relate.
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princec
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Reply #15 - Posted
2011-08-22 16:12:06 » |
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On the other hand I haven't made $30m from any of my designs. Cas 
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namrog84
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Reply #16 - Posted
2011-08-22 18:12:01 » |
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"Trying to balance game play against scale is interesting. I can do HUGE oceans with HUGE islands very easily and fast now, but it plays bad." - Notch ( Markus )
Having technical skill may be beneficial sometimes, until you start to really look at it and realize there isn't much depth or longevity in pure engineering. Excellent Design will eventually win out.
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"Experience is what you get when you did not get what you wanted"
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archdrone
Senior Newbie 
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Reply #17 - Posted
2011-08-22 18:45:43 » |
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This might be a dumb question, but I watched part of the stream and he was able to update running code without having to star and stop the applet. He was working on some fonts. How the *@#^ did he do that?
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woogley
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Reply #18 - Posted
2011-08-22 19:05:24 » |
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This might be a dumb question, but I watched part of the stream and he was able to update running code without having to star and stop the applet. He was working on some fonts. How the *@#^ did he do that?
http://wiki.eclipse.org/FAQ_What_is_hot_code_replace%3F
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namrog84
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Reply #19 - Posted
2011-08-22 19:06:20 » |
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"Experience is what you get when you did not get what you wanted"
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archdrone
Senior Newbie 
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Reply #20 - Posted
2011-08-22 19:38:20 » |
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Wow! Thanks. And sorry for asking it again.
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tberthel
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Reply #21 - Posted
2011-08-23 13:46:58 » |
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I am finishing up my first 3D Multi-Player Multi-Platform game. So if you have a great 3D game in mind then I can do the Open GLES for you using my AllBinary Platform.
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Eli Delventhal
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Reply #22 - Posted
2011-08-23 19:30:59 » |
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Bah, I did a WAY better game in 14 hours. It's so much better it's impossible right now.  But more seriously this game is quite good. I wanted to play it through to the end although there weren't enough health potions so I quit once I died. Markus is lucky to have a wife who lets him actually spend 48 hours on these. I had to do quality time and all that throughout.  I keep trying to keep things simple enough to give myself sufficient time for testing and level design, but I 100% of the time end up with a working engine like 1 hour before I have to stop. There is definitely something to be said to being able to make a game that feels cohesive and full in 48 hours (as this does).
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ra4king
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Reply #23 - Posted
2011-08-23 22:52:53 » |
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...Markus is lucky to have a wife who lets him actually spend 48 hours on these...
Oh not only did she let him, she was chatting with the fans watching the live stream the entire time!!!
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Eli Delventhal
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Reply #24 - Posted
2011-08-23 22:55:49 » |
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...Markus is lucky to have a wife who lets him actually spend 48 hours on these...
Oh not only did she let him, she was chatting with the fans watching the live stream the entire time!!! Sooo lucky. 
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SwampChicken
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Reply #25 - Posted
2011-09-15 11:53:18 » |
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Is it possible that someone has a link to this video?
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erikd
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Reply #27 - Posted
2011-09-15 21:38:30 » |
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These blocky graphics are like his trademark, and it works to his advantage doesn't it  It's quite remarkable how he can turn a couple of tried and proven ideas into an enjoyable and unmistakably 'Persson signature' game within 48 hours! He must have had a quite clear idea of what he wanted to accomplish. I think this proves yet again that his strong point is striking this delicate balance between what is doable just by yourself and making a fun and accessible game. Does he ever visit this forum anymore, btw?
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Riven
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Reply #28 - Posted
2011-09-15 21:40:27 » |
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Does he ever visit this forum anymore, btw?
No, he lost his password, after it was reset, and he's too busy to click [forgot my password]  Hence the 'adjusted' link to notch's profile on the social-rankings page 
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erikd
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Reply #29 - Posted
2011-09-15 22:07:39 » |
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Hence the 'adjusted' link to notch's profile on the social-rankings page Ern, I just realize that I haven't frequented this forum for way too long. What's this 'social rankings page'? 
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