Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (784)
Games in Android Showcase (234)
games submitted by our members
Games in WIP (858)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  [solved][libGDX] Texture compression with packed texture atlas?  (Read 1276 times)
0 Members and 1 Guest are viewing this topic.
Offline JFixby
« Posted 2015-09-13 12:46:45 »

Is there a way to use texture compression with a TextureAtlas?

The doc (https://github.com/libgdx/libgdx/wiki/Texture-Compression) says there is a way to compress texture:

1  
2  
Pixmap pixmap = new Pixmap(Gdx.files.absolute("image.png");
ETC1.encodeImagePKM(pixmap).write(Gdx.files.absolute("image.etc1"));


And use it later:

1  
Texture texture = new Texture(Gdx.files.internal("image.etc1"));


How about atlas?

-------------------------------------

Ok, seems like the answer is:
1) Take atlas PNGs and compress them manually
2) Make surgery to the atlas file replacing all PNG-references to ETC1

my dev log: http://jfix.by/
Pages: [1]
  ignore  |  Print  
 
 

 
hadezbladez (1634 views)
2018-11-16 13:46:03

hadezbladez (649 views)
2018-11-16 13:41:33

hadezbladez (1633 views)
2018-11-16 13:35:35

hadezbladez (339 views)
2018-11-16 13:32:03

EgonOlsen (2685 views)
2018-06-10 19:43:48

EgonOlsen (2952 views)
2018-06-10 19:43:44

EgonOlsen (1648 views)
2018-06-10 19:43:20

DesertCoockie (2358 views)
2018-05-13 18:23:11

nelsongames (2266 views)
2018-04-24 18:15:36

nelsongames (2959 views)
2018-04-24 18:14:32
Deployment and Packaging
by philfrei
2019-02-17 20:25:53

Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!