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  [LEGUI] - GUI library for LWJGL  (Read 873 times)
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Offline ShchAlexander
« Posted 2018-01-25 14:09:48 »

LEGUI is GUI implementation for using with LWJGL3.

This gui library made for using with OpenGL port (LWJGL) to allow programmers fast and easy integrate user interface to their OpenGL apps written in Java or Kotlin.
API is close to Swing API so it makes possible to fast develop UI.

Have binding system that allows to store ui in JSON representation. XML format will be supported little bit later.

Now it have OpenGL 3.2+ compatible renderer.

You can find more information on GitHub page: LEGUI

Usage example:


Offline zngga
« Reply #1 - Posted 2018-01-25 15:28:49 »

I took a few moments to zip through the code, looks well thought out and clean. Good job. LWJGL, and java GL in general, is in need of good UI libraries.

My code never has bugs... it just develops unexpected features!
Offline ShchAlexander
« Reply #2 - Posted 2018-01-25 23:05:28 »

Thank you man. Feel free to suggest new features!
Also if you want to contribute you can create PR with your changes!  Roll Eyes
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Offline ShchAlexander
« Reply #3 - Posted 2018-01-28 09:40:27 »

Here is some examples:

Button, SelectBox, CheckBox, ToggleButtonSlider - Orientations: horizontal, vertical
Click to Play
Click to Play
   
ScrollBar, ScrollablePanelTextInout, RadioButton
Click to Play
Click to Play
   
Widget
Closeable and with enabled/disabled title.
Also it could be minimizable.
TextArea
Horisontal align: Left, Center, Right.
Vertical align: Top, Middle, Bottom.
Click to Play
Click to Play


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