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  Learning LWJGL  (Read 1320 times)
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Offline Coding17

Senior Newbie

Exp: 1-3 months

« Posted 2017-03-02 15:09:11 »

I've made some 2D games before using the standard Java Library, and i've recently started learn about OpenGL and using LWJGL  2 to develop some games. I've got the basic concept as i have been following ThinMatrix's LWJGL tutorials and i was wondering if there were any other guides or tutorials to help me along the way? I've gathered the basic concept of 3D games programming but was wondering if there are any other materials or resources out there to help me along the way, Thanks for your help!

Happy Coding!
Offline williamwoles

Junior Devvie

Medals: 4

« Reply #1 - Posted 2017-03-02 15:13:18 »

Cheerz, I really like this one:
Offline Coding17

Senior Newbie

Exp: 1-3 months

« Reply #2 - Posted 2017-03-02 15:15:03 »

Thanks man, I'll be sure to check this out Cheesy
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Legends of Yore - The Casual Retro Roguelike
Offline SteveSmith
« Reply #3 - Posted 2017-03-02 20:31:14 »

Since you're doing 3D, I'd heartily recommend using JMonkeyEngine.  It uses LWJGL got its back-end, and is very simple to do the most amazing stuff.  Even the physics is incredibly easy to use (I found it a lot more straightforward than LibGDX).  it also has some great tutorials now as well.

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