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  [LD29] Cave Runner - A multi monitor game  (Read 1254 times)
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Offline DazKins
« Posted 2014-04-29 18:56:44 »

I created this game in 72 hours with a friend for the Ludum Dare game jam!



So, the idea to use more than one monitor was ambitious and has severe bugs on some multi monitor machines!
As far as I'm aware, the game works fine on all single monitor setups however.

If you have issues with the game and you really are desperate to play (which you shouldn't be as the level design was VERY poor  Grin) you can unplug or disable one of your monitors to just play on one.

Ultimately the game was buggy, unfinished, unpolished and game play wise underwhelming, but I am pleased with our attempt to innovate and try something new!

I'd love to hear what you think of this concept!

Ludum Dare Page

DazKins

Check out my Dev Blog: http://dazkins.tumblr.com
Offline Longarmx
« Reply #1 - Posted 2014-04-30 03:30:15 »

Cool idea! Yeah, the game was a bit unfinished but it was still awesome. I don't know if I've ever seen a 2 monitor ludum dare game before.  Wink

Offline Bone008
« Reply #2 - Posted 2014-04-30 10:13:14 »

I love the idea. The technical implementation is lacking a little, but that's totally fine for a LD entry. Just FYI, it also doesn't work when your main monitor is on the right. I suppose you are placing the second window to the right of 0,0 in screen coordinates, but my left monitor actually starts at x = -1920. So I had to switch that up to get both visible.

As for the gameplay: Well done. The level design has room for improvement, as you said yourself. Adding some more basic mechanics than can be triggered would add some more variety.

The menu also bugged me a little. Somewhat unintuitive controls and not really able to see what is selected.

Other than that it's a pretty unique concept. I'd like more games to pick up on using multiple monitors for something creative. Unfortunately, since it does only cater to the minority actually owning a multi-desktop setup, major titles will probably never get around to it :/
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