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  Just Get Bigger 4K  (Read 1938 times)
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Offline Daniel_F

JGO n00b
*

Posts: 36


Java games rock!


« on: 2009-02-19 07:26:57 »

A clone of Osmos, the goal is simply to get bigger by eating the smaller bubbles. Watch out, because the larger ones will eat you.
Controls: Click and hold mouse to go that direction, use mouse wheel to zoom!

Homepage: http://danieleff.dyndns.org/justgetbigger4k.html
Webstart: http://danieleff.dyndns.org/java/justgetbigger4k.jnlp



The difficulty level 1-9 is just how big the bubbles start in the beginning.

Requies a good CPU and graphics card, because it generates images real time!
Offline pjt33

JGO Strike Force
***

Posts: 913
Medals: 17



« Reply #1 on: 2009-02-19 10:18:42 »

It may be because I haven't played the game it's based on, but it feels like a game of luck where if you happen to get enough small ones start next to you then you have a chance, and otherwise all of the enemies will be too big to threaten in about 10 seconds.
Offline Abuse

JGO Kernel
*****

Posts: 1866
Medals: 5


falling into the abyss of reality


« Reply #2 on: 2009-02-19 11:40:28 »

Nice graphics!

I think there's a bug though - when moving you generate more mass than you lose, consequently if you sit in the corner of the screen & absorb all of your propellant, you can grow 'for free'.
Given that the larger you grow, the larger the propellant material you generate, you end up with an exponential growth.

If you keep moving after the round has finished, you can grow to truely enormous sizes Cheesy
Games published by our own members! Go get 'em!
Offline zammbi

JGO Strike Force
***

Posts: 963
Medals: 9



« Reply #3 on: 2009-02-19 18:00:14 »

Didn't run at all:

Quote
JNLParseException[ Could not parse launch file. Error at line 0.]
   at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.Main.launchApp(Unknown Source)
   at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
   at com.sun.javaws.Main$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


java.io.EOFException: encoding.error.not.xml
   at com.sun.deploy.xml.XMLEncoding.decodeXML(Unknown Source)
   at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.Main.launchApp(Unknown Source)
   at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
   at com.sun.javaws.Main$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


Current project - Rename and Sort
Offline Ranger

Sr. Member
**

Posts: 340
Medals: 1



« Reply #4 on: 2009-02-20 00:17:50 »

Very cool!  Ran great on my laptop.  Anything above level 5 I found seemingly impossible.
Offline zammbi

JGO Strike Force
***

Posts: 963
Medals: 9



« Reply #5 on: 2009-02-20 00:45:24 »

Seemed to run for me now. Very nice game, cool textures used. Ran fine with 60fps.

Current project - Rename and Sort
Offline CommanderKeith

JGO Wizard
****

Posts: 1455
Medals: 9



« Reply #6 on: 2009-02-20 00:49:41 »

Yeah it's pretty fun and ther graphics are impressive.

But I hate the way your size diminishes when your galaxy isn't eating any others!

Offline Bonbon-Chan

Sr. Member
**

Posts: 417
Medals: 14



« Reply #7 on: 2009-02-20 11:04:51 »

Requies a good CPU and graphics card, because it generates images real time!

Hmmmm no  Grin, Celeron 2,40HZ with Intel 82865G and it work fine  Wink

Nice game but with difficulty 1 I start surrounded by big ones  Cry
Offline nva225

Sr. Member
**

Posts: 298



« Reply #8 on: 2009-02-25 12:25:32 »

Perhaps I just like this type of game (or I'm just really hungry), but this has got to be my favorite entry so far. Sure, I've seen the concept before, but it is undeniably a ton of fun to play, and beautifully implemented, both in how small the source is, and of course the rendering of the plasma/cloud texture.

Anyway, I've played it several times already, and actually rather like that you have to shoot out bits of yourself as propulsion. It's an interesting concept to introduce, and changes how you play the game. Also managed to beat it on level 9 a few times already, and might do it again if I get bored.

Nice addition, very good job.
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