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  Just Get Bigger 4K  (Read 2695 times)
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Offline Daniel_F

Junior Member


Projects: 2


Java games rock!


« Posted 2009-02-19 12:26:57 »

A clone of Osmos, the goal is simply to get bigger by eating the smaller bubbles. Watch out, because the larger ones will eat you.
Controls: Click and hold mouse to go that direction, use mouse wheel to zoom!

Homepage: http://danieleff.dyndns.org/justgetbigger4k.html
Webstart: http://danieleff.dyndns.org/java/justgetbigger4k.jnlp



The difficulty level 1-9 is just how big the bubbles start in the beginning.

Requies a good CPU and graphics card, because it generates images real time!
Offline pjt33
« Reply #1 - Posted 2009-02-19 15:18:42 »

It may be because I haven't played the game it's based on, but it feels like a game of luck where if you happen to get enough small ones start next to you then you have a chance, and otherwise all of the enemies will be too big to threaten in about 10 seconds.
Offline Abuse

JGO Knight


Medals: 12


falling into the abyss of reality


« Reply #2 - Posted 2009-02-19 16:40:28 »

Nice graphics!

I think there's a bug though - when moving you generate more mass than you lose, consequently if you sit in the corner of the screen & absorb all of your propellant, you can grow 'for free'.
Given that the larger you grow, the larger the propellant material you generate, you end up with an exponential growth.

If you keep moving after the round has finished, you can grow to truely enormous sizes Cheesy

Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here! https://dl.dropbox.com/u/54785909/EliteIVsmaller.png
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline zammbi

JGO Coder


Medals: 4



« Reply #3 - Posted 2009-02-19 23:00:14 »

Didn't run at all:

Quote
JNLParseException[ Could not parse launch file. Error at line 0.]
   at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.Main.launchApp(Unknown Source)
   at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
   at com.sun.javaws.Main$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


java.io.EOFException: encoding.error.not.xml
   at com.sun.deploy.xml.XMLEncoding.decodeXML(Unknown Source)
   at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.Main.launchApp(Unknown Source)
   at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
   at com.sun.javaws.Main$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


Current project - Rename and Sort
Offline Ranger
« Reply #4 - Posted 2009-02-20 05:17:50 »

Very cool!  Ran great on my laptop.  Anything above level 5 I found seemingly impossible.
Offline zammbi

JGO Coder


Medals: 4



« Reply #5 - Posted 2009-02-20 05:45:24 »

Seemed to run for me now. Very nice game, cool textures used. Ran fine with 60fps.

Current project - Rename and Sort
Offline CommanderKeith
« Reply #6 - Posted 2009-02-20 05:49:41 »

Yeah it's pretty fun and ther graphics are impressive.

But I hate the way your size diminishes when your galaxy isn't eating any others!

Offline Bonbon-Chan

JGO Coder


Medals: 12



« Reply #7 - Posted 2009-02-20 16:04:51 »

Requies a good CPU and graphics card, because it generates images real time!

Hmmmm no  Grin, Celeron 2,40HZ with Intel 82865G and it work fine  Wink

Nice game but with difficulty 1 I start surrounded by big ones  Cry
Offline nva225

Junior Member





« Reply #8 - Posted 2009-02-25 17:25:32 »

Perhaps I just like this type of game (or I'm just really hungry), but this has got to be my favorite entry so far. Sure, I've seen the concept before, but it is undeniably a ton of fun to play, and beautifully implemented, both in how small the source is, and of course the rendering of the plasma/cloud texture.

Anyway, I've played it several times already, and actually rather like that you have to shoot out bits of yourself as propulsion. It's an interesting concept to introduce, and changes how you play the game. Also managed to beat it on level 9 a few times already, and might do it again if I get bored.

Nice addition, very good job.
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