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  [Journal] TinyRoll  (Read 2984 times)
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Offline Sardtok

JGO n00b
*

Posts: 15



« Reply #30 on: 2010-07-07 06:10:16 »

Works really great, I love the ball's rolling animation.
Would love to see some more levels though.
The only thing that's almost impossible to see in the non-scaled version is the controls, but I already knew what they were (white on grey doesn't have enough contrast).

By the way, I got a NullPointerException, but nothing crashed or hanged, very strange:
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Exception in thread "Thread-10" java.lang.NullPointerException
   at sun.java2d.SunGraphics2D.validateColor(Unknown Source)
   at sun.java2d.SunGraphics2D.<init>(Unknown Source)
   at sun.awt.image.SunVolatileImage.createGraphics(Unknown Source)
   at java.awt.image.VolatileImage.getGraphics(Unknown Source)
   at java.awt.Component$BltBufferStrategy.getDrawGraphics(Unknown Source)
   at org.newdawn.tinyroll.AppletGameContainer.loop(AppletGameContainer.java:102)
   at org.newdawn.tinyroll.AppletGameContainer$1.run(AppletGameContainer.java:51)
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