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  JOGL2 + XP + Intel GPU  (Read 1433 times)
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Offline ImNotBacon

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Posts: 58


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« on: 2009-10-15 14:07:51 »

Heya,

I've got a compatibility issue with my game ( http://dev.catluck.com/launch.jnlp ) where an XP system with an Intel GPU refuses to draw anything on a GLCanvas. No exceptions are thrown, the game engine runs, but the GLCanvas is blank.

On these systems, I also can't run any JOGL2 demo found on their new website. This isn't surprising though, since I used one of their demos as my template.

Anyone have any insight into this? I've done a number of debugging experiments and several hours of google searching to no avail.

edit: I should also mention that I've successfully run my game on the same hardware running Ubuntu and OSX.
Offline kappa
« League of Dukes »

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« Reply #1 on: 2009-10-15 14:22:07 »

try disabling directdraw, this is done by supplying the vm argument "-Dsun.java2d.noddraw=true"
Offline ImNotBacon

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Posts: 58


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« Reply #2 on: 2009-10-15 15:18:47 »

I've got <property name="sun.java2d.noddraw" value="true"/> within my jnlp file.
Games published by our own members! Go get 'em!
Offline gouessej

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« Reply #3 on: 2009-10-16 05:20:12 »

Can you try with a program still using JOGL 1.1.1 in order to confirm this is a regression? Do you have any problem with C/C++ OpenGL programs under Microsoft Windows XP?

Julien Gouesse
Offline zammbi

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« Reply #4 on: 2009-10-18 05:46:19 »

Blank for me too.
Windows 7
Latest Java.
Intel 4500HD
Using the latest drivers.

So it isn't just a drivers/xp problem.
Just to note I just came from a lan today running every game fine.

Current project - Rename and Sort
Offline ImNotBacon

Jr. Member
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Posts: 58


Don't eat me


« Reply #5 on: 2009-10-18 10:22:11 »

Blank for me too.
Windows 7
Latest Java.
Intel 4500HD
Using the latest drivers.

So it isn't just a drivers/xp problem.
Just to note I just came from a lan today running every game fine.

Does the applet version work: http://dev.catluck.com/launch.html

And if that doesn't work, these two might:
http://dev.catluck.com/launch2.html
http://dev.catluck.com/launch3.html
Offline zammbi

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Posts: 963
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« Reply #6 on: 2009-10-22 03:18:13 »

Quote
Does the applet version work: http://dev.catluck.com/launch.html
Yep that works. Very cool game Smiley Love the music heh.

Current project - Rename and Sort
Offline Mickelukas

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Java guru wanabee


« Reply #7 on: 2009-10-22 05:40:59 »

That applet worked for me too. Interesting control system. Took a while to get used to but made it a bit challenging. What should happen after the big base is destroyed? all my friends kept going up but I couldn't follow.

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