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  jbump - 2D AABB collision library  (Read 732 times)
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Offline implicit-invocation

Junior Newbie


Medals: 2



« Posted 2017-07-04 11:24:31 »

https://github.com/implicit-invocation/jbump

I tried to find a simple Java library for AABB swept collision detection and response but nothing comes up.
So I decided to port bump.lua to Java for my multiplayer game.

Click to Play


This library may help you with your platformer/topdown-shooter when you don't need a realistic physics simulation or when even Box2D is too much for what you need.
Offline Sickan
« Reply #1 - Posted 2017-07-04 11:31:28 »

This is just what I needed, thanks!
Offline SHC
« Reply #2 - Posted 2017-07-04 19:06:27 »

Is this compatible with GWT? I'm asking because I skimmed over the repo and found mention of thread in the Readme file. This is a great work, thanks!

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Offline implicit-invocation

Junior Newbie


Medals: 2



« Reply #3 - Posted 2017-07-05 04:01:25 »

Is this compatible with GWT? I'm asking because I skimmed over the repo and found mention of thread in the Readme file. This is a great work, thanks!
I didn't test it with GWT but it should work.
The library itself doesn't use Thread.
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