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  Java Store, successes?  (Read 3155 times)
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Offline JL235

JGO Coder


Medals: 10



« Posted 2010-05-30 16:44:15 »

The Java Store has been around for a while now. I'd be very interested if anyone has published any games on there, and if so then how successful it was for you.

Offline kappa
« League of Dukes »

JGO Kernel


Medals: 123
Projects: 15


★★★★★


« Reply #1 - Posted 2010-05-30 17:01:37 »

don't think it was officially launched yet.

There was a dodgy alpha/beta version of it floating around a while back, if its anything like that its unlikely to be very successful.
Offline TheAnalogKid

JGO Coder


Projects: 2



« Reply #2 - Posted 2010-05-31 17:13:56 »

No update since many months. Seems to be slowly dying. Let's hope I'm wrong.

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Offline kappa
« League of Dukes »

JGO Kernel


Medals: 123
Projects: 15


★★★★★


« Reply #3 - Posted 2010-05-31 17:33:16 »

Oracle probably silently killed the project, could well be the the reason Mr Golsing left.
Offline TheAnalogKid

JGO Coder


Projects: 2



« Reply #4 - Posted 2010-05-31 17:49:00 »

I wouldn't be surprised after having seen how painful it was to just upload/subscribe an app.

Offline Nate

« JGO Bitwise Duke »


Medals: 167
Projects: 4
Exp: 14 years


Esoteric Software


« Reply #5 - Posted 2010-06-01 00:44:28 »

I tried to get my game in, it was totally broken. I can't see it ever working out.

Offline JL235

JGO Coder


Medals: 10



« Reply #6 - Posted 2010-06-01 01:42:47 »

Are there really no success stories???

Offline zammbi

JGO Coder


Medals: 4



« Reply #7 - Posted 2010-06-01 01:45:08 »

Quote
Are there really no success stories???

Well it is still a beta. I wouldn't mind knowing what it looks like atm. Hopefully they still working on it.

Current project - Rename and Sort
Offline princec

« JGO Spiffy Duke »


Medals: 1060
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #8 - Posted 2010-06-04 18:46:56 »

I get contacted now and again to publish some games on it but to be honest I don't think it's a good idea. At all. So I'm just going to sit tight and see what appears on it and what sort of press reaction the whole thing gets. I imagine an extraordinarily incisive and caustic review from the Register is just waiting to be unleashed.

Cas Smiley

Offline TheAnalogKid

JGO Coder


Projects: 2



« Reply #9 - Posted 2010-06-04 19:02:23 »

Don't be so pessimistic!!! ;-)

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Offline princec

« JGO Spiffy Duke »


Medals: 1060
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #10 - Posted 2010-06-05 10:20:31 »

Haha, Droid Assault just got rejected from the store because it's "inappropriate" Cheesy It's a bit like the Apple store... except there's no money in it and no-one needs it. I still haven't fathomed out why anyone at Sun thought it was a good idea. Surely it's only a matter of time before the new Oracle overlords notice?

Cas Smiley

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #11 - Posted 2010-06-05 14:55:38 »

Haha, Droid Assault just got rejected from the store because it's "inappropriate" Cheesy It's a bit like the Apple store... except there's no money in it and no-one needs it. I still haven't fathomed out why anyone at Sun thought it was a good idea. Surely it's only a matter of time before the new Oracle overlords notice?

Cas Smiley
What, seriously? Apple only deems stuff inappropriate if it has porn in it or talks bad about Apple. What the hell is wrong with Droid Assault?

See my work:
OTC Software
Offline Nate

« JGO Bitwise Duke »


Medals: 167
Projects: 4
Exp: 14 years


Esoteric Software


« Reply #12 - Posted 2010-06-06 00:04:04 »

Apple only deems stuff inappropriate if it has porn in it or talks bad about Apple.
Or if it does something they want to lock you into using their app for (feature limited != elegant). Or if they are having a bad day, or just don't bother to look at your app very hard. My app got rejected because they claimed it stole their icons. My response was proof that it used open source icons, to which they replied, OK fine. Roll Eyes The best part is it's the only way to distribute iPhone apps, and you have to complete an app before finding out if it is acceptable.

The Java store really is a joke. I was contacted by a Sun marketing person to try to put my game in it. Their submission process was a complete failure. I ended up working directly with a Sun engineer, submitting all kinds of serious bugs and showstopper problems. I know it is supposedly beta, but it is really a pile of crap. Not to even mention the GUI of the actual store itself!

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