Java-Gaming.org Java4K winners: [ by our judges | by the community ]         
Featured games (67)
games approved by the League of Dukes
Games in Showcase (∞)
games submitted by our members



News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  Print  
  JautOGL-My game project on java.net  (Read 2050 times)
0 Members and 1 Guest are viewing this topic.
Offline adamadas

JGO n00b
*

Posts: 10


*** Visualise The Imagination ***


« on: 2006-10-18 20:04:39 »

Hi to everyone. After publishing an article on java .net (<a href="http://today.java.net/pub/a/today/2006/10/10/development-of-3d-multiplayer-racing-game.html">Development of a 3D Multiplayer Racing Game</a>) i decided to start o project based on this work. You can find more information on the following:

<a href="https://jautogl.dev.java.net/">https://jautogl.dev.java.net/</a>

I look for developers participating in my project. Any comments and ideas are welcome.
Offline gouessej

JGO Kernel
*****

Posts: 3560
Medals: 30


TUER


« Reply #1 on: 2007-02-27 07:34:22 »

Hi.

Your project is interesting. I see you can only load .obj and .mtl models. If you need a MD3 loader, mine is working, there is only a last bug to fix. Have you begun writing a collision system for your game?

Julien Gouesse
Pages: [1]
  Print  
 
 
Jump to:  


Add your game by posting it in the showcase section.

The first screenshot will be displayed as a thumbnail.

obsidian_golem 2012-05-23 10:14:50

Danny02 2012-05-21 17:10:34

Danny02 2012-05-21 17:07:10

Danny02 2012-05-21 16:56:12

davedes 2012-05-21 13:59:23

obsidian_golem 2012-05-20 20:28:41

darkjava55 2012-05-12 16:14:40

Ultroman 2012-05-12 09:36:05

Ultroman 2012-05-11 22:49:53

Ultroman 2012-05-11 22:20:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.091 seconds with 20 queries.