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  Intruder's Thunder 2 - Stealth/Action Game  (Read 3064 times)
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Offline jmiller9

Junior Member


Medals: 2
Projects: 3



« Posted 2012-08-16 05:26:04 »



About 4 months ago, I released a game called Intruder's Thunder. Before I released it, I had a prototype version that utilized a scrolling background. I kept working on it, adding features, optimizing a lot of the old (bad) code, reducing the number of threads used, until I felt like I had enough for a demo. It even comes with an unrefined, quirky level editor. I would really appreciate any feedback anyone has on my game.


Update 1/11/13: The game is now finished and is available for download here:
https://sourceforge.net/projects/it2/files/IT2.jar/download
Offline GabrielBailey74
« Reply #1 - Posted 2012-08-16 05:56:29 »

Very nice.

Offline Gjallar

JGO Coder


Medals: 13
Projects: 1


Follower of Nurgle


« Reply #2 - Posted 2012-08-16 10:27:40 »

Haven't played too much of it yet, but I already noticed two little things in the Tutorial.

1: The instruction text scrolls a little slow and if you closed the instruction window you can't bring it back up again (at least I didn't know how to).
    Also it feels a bit odd that the instruction window is literally it's on window and doesn't change it's position when I drag the actual game window around, in fact
    I couldn't change the instruction window's position at all.

2: The controlls feel a bit clunky. When I press UP I go UP, when I now press RIGHT without letting go of UP I go RIGHT, perfect so far. But when I now let go of RIGHT
    the character doesn't go UP again even though I'm still pressing the UP key.

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Offline jmiller9

Junior Member


Medals: 2
Projects: 3



« Reply #3 - Posted 2012-08-16 21:43:39 »

I uploaded an updated version which should hopefully fix all of the inconveniences reported thus far.

I made the dialog text scroll faster, and now the dialog box moves with the main game window.
If you want to view the dialog/instructions again, I made a mission log you can access by pressing the R key in-game.

I also made the movement controls smoother. If you let go of a movement key and are still holding down a key, the key you're currently holding down will now register with the game.

Also, I fixed some spelling errors in the tutorial...

Give it a try and see if these are decent solutions to those problems.
Offline Jimmt
« League of Dukes »

JGO Kernel


Medals: 131
Projects: 4
Exp: 3 years



« Reply #4 - Posted 2012-08-17 15:51:07 »

Pretty cool. Nice top-down graphics. The keys are a bit clunky, but it's not that bad.
Offline jmiller9

Junior Member


Medals: 2
Projects: 3



« Reply #5 - Posted 2013-01-11 06:17:44 »

This game is now complete and available for download. A lot of improvements have been made since the demo. Any additional feedback would be greatly appreciated Smiley
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