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  HotSpot Optimization  (Read 6005 times)
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Offline Wiki Duke

?





« Posted 2012-08-02 11:48:26 »

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compiler tactics
  delayed compilation
  tiered compilation
  on-stack replacement
  delayed re-optimization
  program dependence graph representation
  static single assignment representation
proof-based techniques
  exact type inference
  memory value inference
  memory value tracking
  constant folding
  reassociation
  operator strength reduction
  null check elimination
  type test strength reduction
  type test elimination
  algebraic simplification
  common subexpression elimination
  integer range typing
flow-sensitive rewrites
  conditional constant propagation
  dominating test detection
  flow-carried type narrowing
  dead code elimination
language-specific techniques
  class hierarchy analysis
  devirtualization
  symbolic constant propagation
  autobox elimination
  escape analysis/scalar replacement
  lock elision
  lock fusion
  de-reflection
speculative (profile-based) techniques
  optimistic nullness assertions
  optimistic type assertions
  optimistic type strengthening
  optimistic array length strengthening
  untaken branch pruning
  optimistic N-morphic inlining
  branch frequency prediction
  call frequency prediction
memory and placement transformation
  expression hoisting
  expression sinking
  redundant store elimination
  adjacent store fusion
  card-mark elimination
  merge-point splitting
loop transformations
  loop unrolling
  loop peeling
  safepoint elimination
  iteration range splitting
  range check elimination
  loop vectorization
global code shaping
  inlining (graph integration)
  global code motion
  heat-based code layout
  switch balancing
  throw inlining
control flow graph transformation
  local code scheduling
  local code bundling
  delay slot filling
  graph-coloring register allocation
  linear scan register allocation
  live range splitting
  copy coalescing
  constant splitting
  copy removal
  address mode matching
  instruction peepholing
  DFA-based code generator
This wiki entry has had 6 revisions with contributions from 3 members. (more info)
Offline matheus23

JGO Kernel


Medals: 106
Projects: 3


You think about my Avatar right now!


« Reply #1 - Posted 2012-08-02 18:55:38 »

Made this look good.

Was pretty much work...

Thought about writing a Generator.
But didn't do it...

See my:
    My development Blog:     | Or look at my RPG | Or simply my coding
http://matheusdev.tumblr.comRuins of Revenge  |      On Github
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