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  Synthclipse 2.0.0 released.  (Read 2250 times)
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Offline revers
« Posted 2017-05-21 14:28:13 »

Synthclipse 2.0.0 released. Downloads.

Special thanks to Mario Lavin for the support. This release wouldn't be possible without him.

Synthclipse is a GLSL shader prototyping tool based on Eclipse IDE. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using compatible with Fragmentarium and Shadertoy (but limited to FS and VS) Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.




Changelog:

   * Added key frame curve editor (the Graph View)
   
   * Added windowed Viewport mode (it allows true full screen and has better performance)
   
   * Added possibility of mapping a MIDI Controller's knobs and sliders to Uniform Controls
   
   * Added per vector component key frames (to the Timeline and the Graph)
   
   * Redesigned the Timeline View.
   
   * Key frames are now saved in a binary format encoded with Base64 encoding
   
   * Extended GPU sound to 3 minutes
   
   * Fixed bug with a crash when capturing audio input
   
   * Fixed Shadertoy importer
   
   * Fixed GLSL Sandbox importer
   
   * Fixed Color Chooser bug when manually typing integer color value


Why jump from version 1.2.0 to 2.0.0?

Well, maybe changes from 1.2.0 to 2.0.0 are not huge, but there are quite a lot of changes from 1.0.0 to 2.0.0.
The main reason is that internally Synthclipse has changed significantly (API breaking changes). Besides that I don't want to continue version 1.x forever. Synthclipse 1.0.0
was released exactly two years ago and its time to move to version 2.x.






Offline revers
« Reply #1 - Posted 2017-07-05 23:58:59 »

Synthclipse 2.0.1 released. Downloads.

This is small bugfix release with minor additions.

Changelog:

   * Fixed recording on the Timeline/Graph
   * Fixed a bug with remembering previous buffer file between builds in a Buffer Uniform Control
   * Fixed Shadertoy importer (shaders with multiple passes were imported incorrectly)
   * Timeline/Graph: save icon is now grayed out if there is nothing to save
   * Added optional texture parameters to the Music Uniform Control
   * Synthclipse prepackaged version updated to Eclipse 4.7 Oxygen
Offline EpicGuru

Junior Devvie


Medals: 2
Projects: 3
Exp: 3 years


return "Hope";


« Reply #2 - Posted 2017-07-24 08:47:13 »

Just wanted to give a huge thank you!
Just installed this today and have not been dissapointed yet, everything is extemely polished and works out of the box, and I was able to install from the eclipse market place.
Just what I was looking for, amazing job keep it up!

Deep meaningful message here :p
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Offline revers
« Reply #3 - Posted 2017-10-01 17:27:51 »

@EpicGuru
Thanks! I really appreciate your kind words. Sorry for late response. I'm not visiting this forum very often.

---------------------------------------------------------------------------------------------------------------------------------------------------

Synthclipse 2.0.2 released. Downloads.

Changelog:

 * Added 3D textures support for Shadertoy compatibility. Try importing this shader https://www.shadertoy.com/view/4llcR4 to check out the new feature. More information how to use it you can find under User Guide / Uniform Controls
 * Added anisotropic filtering option ("aniso: true") to Texture and Buffer Uniform Controls
* Fixed critical NullPointerException on MacOS


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