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  Tetradecagon - ** FOR SALE ON STEAM **  (Read 16719 times)
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Offline Brynn

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Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Posted 2015-10-15 20:46:46 »


Tetradecagon is the ultimate game of pong. Bounce a ball off of the highlighted sides of a user-controlled polygon for as long as humanly possible. As time progresses, the ball will quicken in speed and the polygon will grow in number of sides. It seems extremely simple at first, but it quickly turns into a brutally difficult game. Tetradecagon will easily provide hours of intense, rage-inducing fun and will quench anybody's thirst for extremely challenging and exciting amusement.

For those with photosensitive epilepsy, an epileptic friendly option has been added. Those who are not satisfied with this option are entitled to a refund.

  • Hours of intense, rage-inducing fun
  • 3 breathtaking chiptune soundtracks by Valiant
  • The best game of pong you will ever play in your life
  • Competitive leaderboards
  • Full controller support (you can play on your couch!)
  • Support for Windows, Mac, and Linux + SteamOS
  • 16 achievements to unlock!
  • And much more!


hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline Herjan
« Reply #1 - Posted 2015-10-15 21:25:31 »

In case anyone is suspecting/cautious:
VirusTotal 0/55

But !oO!, this game is polished! This game is simple and yet so good.
Do you have any plans for this game? Some more game modes maybe?

I contradict VirusTotal, the addictionVirus is present!
Offline Kami

Senior Devvie


Medals: 16
Projects: 1


I am not a vampire


« Reply #2 - Posted 2015-10-15 21:27:21 »

When I run the game the menu shows up nicely and everything looks nice and clean, but when I try to play the game it just shows a black screen and after seconds the game tells me that I suck and that I can do better  Grin

So yeah jokes aside the "game screen" is just a black screen for me no idea why. The in-game SFX sounds glitchy but I'm not sure if that's intended. Only thing that works is the menu screens. My operating system is Ubuntu 15.04 if that's any help.

Sadly I couldn't get to test the game itself  Cry

"If I can't be the best I sure as hell can be the worst"
Twitter: https://twitter.com/mushkilann
LinkedIn: https://www.linkedin.com/pub/kami-nasri/108/227/436
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline DarkCart

JGO Kernel


Medals: 120
Projects: 9
Exp: 50 years


It's all in the mind, y'know.


« Reply #3 - Posted 2015-10-15 22:01:30 »

When I run the game the menu shows up nicely and everything looks nice and clean, but when I try to play the game it just shows a black screen and after seconds the game tells me that I suck and that I can do better  Grin

So yeah jokes aside the "game screen" is just a black screen for me no idea why. The in-game SFX sounds glitchy but I'm not sure if that's intended. Only thing that works is the menu screens. My operating system is Ubuntu 15.04 if that's any help.

Sadly I couldn't get to test the game itself  Cry

Same. Mac OS X Yosemite.                                                                                                                           

The darkest of carts.
Offline Longarmx
« Reply #4 - Posted 2015-10-15 22:07:03 »

Works fine here:

Windows 10 x64
Nvidia Gtx 660, updated to latest drivers.

Although, that doesn't mean it makes my score any higher Wink The game runs very smoothly. Nice job implementing a simple idea well. I actually had more fun with this than I thought I would, considering I don't usually favor the rage-inducing genre.

Offline SirSoltex

JGO Coder


Medals: 33
Exp: 1 year


Pixel-man, Programmer. Lover of the pancreas


« Reply #5 - Posted 2015-10-15 23:31:07 »

When I run the game the menu shows up nicely and everything looks nice and clean, but when I try to play the game it just shows a black screen and after seconds the game tells me that I suck and that I can do better  Grin

So yeah jokes aside the "game screen" is just a black screen for me no idea why. The in-game SFX sounds glitchy but I'm not sure if that's intended. Only thing that works is the menu screens. My operating system is Ubuntu 15.04 if that's any help.

Sadly I couldn't get to test the game itself  Cry
I also have the same problem, i get no errors when running in the terminal either.

Are you humans? I don't know.
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #6 - Posted 2015-10-15 23:55:50 »

Sorry Linux and OS X users. After fiddling with the code in a virtual machine (Ubuntu 64 bit who knows what version) I found my gray scaling shader was acting up on non-windows systems! I ended up scraping it and doing the gray scaling at run time. I can report that the game is now working on Ubuntu.

Here is the download link, however I fixed the one above.

DOWNLOAD
DESKTOP

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline DarkCart

JGO Kernel


Medals: 120
Projects: 9
Exp: 50 years


It's all in the mind, y'know.


« Reply #7 - Posted 2015-10-16 00:58:34 »

Still broken on Yosemite. Opens game window, shows black screen for a few seconds, and then exits. Give me this

http://pastebin.java-gaming.org/daba69e793e1e

EDIT: Fixed. Seems like it's a bit too fast. Maybe add a "Java2D speed" mode Tongue

The darkest of carts.
Offline unlight
« Reply #8 - Posted 2015-10-16 02:30:47 »

This is great  Grin , how did you go about adding the fish eye lens effect to the screen?
Offline Kami

Senior Devvie


Medals: 16
Projects: 1


I am not a vampire


« Reply #9 - Posted 2015-10-16 12:44:29 »

Now it works without any problems! (Ubuntu 15)

The game is super fun to play. I was only going to test if you got the bug fixed but eventually I found myself playing the game for 1 hour straight  Grin. I love the "fish eye" view you have in the game and the game mechanics of course are brilliant.

As a huge fan of Super hexagon this was a really refreshing change and I will definitely play it more when I have the time.
Do you have any future plans for the game?

"If I can't be the best I sure as hell can be the worst"
Twitter: https://twitter.com/mushkilann
LinkedIn: https://www.linkedin.com/pub/kami-nasri/108/227/436
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #10 - Posted 2015-10-17 01:05:47 »

Made a video for everyone who can't/won't download it. My crappy amazing screen recorder lags even on my rig (its OBS and its BS). Video doesn't do the graphic's justice ):

<a href="http://www.youtube.com/v/VlJTWeDbI9Q?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/VlJTWeDbI9Q?version=3&amp;hl=en_US&amp;start=</a>

I added some more sfx, and some more levels  Roll Eyes



My short-term future plans is to add mechanics and make sure the game is extra polished. When I feel ready (I am not sure when that will be, I can't say will full certainty due to bias if my game is a finished product) I will submit my game to Steam Greenlight.

I also need help on music. If you know something and could help me hmu- otherwise I will have to reach outwards.

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline Kami

Senior Devvie


Medals: 16
Projects: 1


I am not a vampire


« Reply #11 - Posted 2015-10-17 18:23:48 »

Had a little more fun with the game. It's as addicting as Super Hexagon persecutioncomplex!

Anyway remember at some point to encrypt and secure the preferences  Grin


"If I can't be the best I sure as hell can be the worst"
Twitter: https://twitter.com/mushkilann
LinkedIn: https://www.linkedin.com/pub/kami-nasri/108/227/436
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #12 - Posted 2015-11-05 23:34:40 »

Things are still chugging along, I am working closely with adhenoid for music and I am continuing to add features. This project is still very much alive.

Here is a video I just uploaded

<a href="http://www.youtube.com/v/svTOxUdi42E?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/svTOxUdi42E?version=3&amp;hl=en_US&amp;start=</a>

the download is not the current version but atleast you have a video

A lot of things were changed behind the scene, such as encrypted saves (looking at you Kami), some GUI changes, optimizations/changes you guys wouldn't care about and subtle aesthetic changes

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #13 - Posted 2016-01-09 18:01:04 »

Music is done! Many thanks to Valiant for being such a music-god (and  thanks to wessles for hooking me up). Full tracks can be found on my youtube channel. Here is a little gameplay with the new music:

<a href="http://www.youtube.com/v/0c0YikWWbR8?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/0c0YikWWbR8?version=3&amp;hl=en_US&amp;start=</a>

I am now looking into starting the process of getting onto Steam Greenlight.

Some feedback on the music or game would be great!

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline Drenius
« Reply #14 - Posted 2016-01-09 19:54:37 »

You should definitely use the altered/robotic voice instead of just plainly your own again.
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #15 - Posted 2016-03-26 19:26:38 »

I started the Greenlight campaign. Around 100 votes right now with a 1:1 yes/no ratio. If any of you genuinely would like to see this on Steam the link is here:

http://steamcommunity.com/sharedfiles/filedetails/?id=653183176

EDIT: props to @wessles I moddled my greenlight pages after RFLEX's

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline Riven
Administrator

« JGO Overlord »


Medals: 1249
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #16 - Posted 2016-03-26 22:27:35 »

I'm going to be a tad blunt: your Steam Greenlight video is... not good. It is highly predictable (to the point of being boring, 10s in I wanted to stop watching) and ends with losing the game. How are you going to get people to be enthusiastic about the game?

Gameplay wise: try to introduce variation: maybe bonus packs (to aim for), score multipliers, gravity suddenly pulling on the ball, multiple balls bouncing around (you survive as long as 1 ball is in play), something unexpected happening...

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings!
Offline NegativeZero

JGO Kernel


Medals: 318
Exp: 1 month or less


Zero but not.


« Reply #17 - Posted 2016-03-26 23:02:01 »

Gameplay wise: try to introduce variation: maybe bonus packs (to aim for), score multipliers, gravity suddenly pulling on the ball, multiple balls bouncing around (you survive as long as 1 ball is in play), something unexpected happening...

Brynn, we discussed adding this into your game months ago.
You've shot yourself in the foot by releasing this game like this.

Offline Drenius
« Reply #18 - Posted 2016-03-26 23:19:06 »

Indeed, it seems that you simply thought yourself "yeah, why not?" and pushed it there;
I couldn't make out any changes to the actual game to what you had almost three months ago, where you had way to go.
Beyond that, it seems you basically ignored anything you should have learned watching wessles' campaign.

Yet, have a medal for actually doing something other than trying to (to say it politely) irritate people.
As said, the game does have a certain potential. Just try to actually get it there.
Offline CommanderKeith
« Reply #19 - Posted 2016-03-27 00:37:46 »

There's always more work that can be put into any game. In my opinion the bigger danger is to polish a game that no-one actually wants to play, wasting lots of the developer's time. If the game were released earlier, then it can be modified in response to audience feedback.
In many ways Brynn has done the right thing: release early, release often. Since he's gauging public opinion already, he knows what is missing and can be improved. Perhapshe will take it onboard, or perhaps he will be inspired to make a new project. Either way I don't think that there's a problem.
The game looks good by the way, very arcade-like.

Offline NegativeZero

JGO Kernel


Medals: 318
Exp: 1 month or less


Zero but not.


« Reply #20 - Posted 2016-03-27 04:30:52 »

Upon reflection, my previous post was less than constructive. Allow me to elaborate.

There's always more work that can be put into any game. In my opinion the bigger danger is to polish a game that no-one actually wants to play, wasting lots of the developer's time. If the game were released earlier, then it can be modified in response to audience feedback.
In many ways Brynn has done the right thing: release early, release often. Since she's gauging public opinion already, she knows what is missing and can be improved. Perhaps she will take it onboard, or perhaps she will be inspired to make a new project. Either way I don't think that there's a problem.
The game looks good by the way, very arcade-like.

My main issue is that I truly want Brynn to succeed, she is a very definitely an intelligent enough person.
Releasing early is a good thing when you have your base mechanics down that separate your game from others', and just need more content and polish.
However, Brynn has created a mechanic, polished it to hell, but hasn't stopped to make the game have the "fun" factor that a game needs to succeed on Steam.

It's frustrating because we've discussed this at length how to improve her game, but she has done nothing about it in the months since her last release.
Considering that she's spent money on making this game, it'd suck if it didn't make it to market because she just got too lazy close to release after all her work.

Brynn: the first week of greenlight is the crucial time, and I think that you're risking too much to simply launch with a lackluster trailer as you have done. If you can, I recommend taking down your greenlight page, spending a week or two making a trailer that can showcase your game in a way that feels exciting, instead of watching a ball travel from one side of the polygon to the other. It's an unrealistic representation of your game, because you're never going to feel the intensity you feel while playing your game through a video.

How can you show this? I honestly have no idea. But whether or not your game gets through greenlight with a campaign like this is pretty 50/50, and considering that you've invested a lot of time and a bit of money into this, it's stupid to leave this to chance. Especially when you have the skills to do much better.

Offline wessles

JGO Kernel


Medals: 312
Projects: 4


All coding knowledge will be useless at peak oil.


« Reply #21 - Posted 2016-03-27 05:43:02 »

Congratulations on greenlighting; putting your project out there is probably the biggest hurdle to face. That said, your work's not done; there are some serious issues with your page that you should sort out ASAP since the majority of your votes will come within the first week or two.

The icon. This is the most important part. Everything else you've done for this whole project will be for nothing if your icon doesn't catch attention. It's the first impression of the entire game. Yet, the text doesn't contrast to the background, it's not centered, none of the elements "pop", and, most importantly, it's not animated. Make it animated. You have the luxury of marketing a game simple enough to compress into a single small moment of gameplay, but you haven't taken advantage of it. Try to compress your entire game into a 3-second gif like this, because that's all a voter will give you: 3 seconds.

The trailer. This is one of the big mistakes I made in RFLEX's greenlight; no variety. Right now, your trailer is sixty seconds of the same gameplay (albeit with some awesome music). You either need to shorten this, or add some stimuli in. If I can watch 5 seconds of your trailer and not be surprised for the rest of the video, you've done something wrong. Show some deaths, show some selling points, add in a gag, pan the camera a bit, anything to make it more than just bare gameplay footage.

The description. Again with the contrasting text; white-on-white text is not good for the eyes. Second, while I don't think is going to detract from your game, this bothers me a bit. I don't have any problems with borrowing ideas from my greenlight, but I think, in its similarities, you missed an opportunity to create your own personality for the game's marketing. I think there was room for creating something new rather than iterating on the previously existing.

Quote from: RFLEX greenlight
RFLEX is a fast-paced and challenging neo-arcade game. Frantically dodge your way to the high score in a series of rage-inducing levels while enjoying a kickass, original soundtrack. Experience trippy visuals while being pulled into a never-ending abyss of addicting, non-stop action.

RFLEX is about dodging rectangles coming from multiple directions using a unique joystick-like control scheme for as long as is humanly possible. It seems simple at first, but quickly erupts into a brutally difficult experience.

Quote from: Tetradecagon greenlight
Tetradecagon is a fast-paced, challenging, arcade game. Frantically bounce a ball throughout a polygon of ever increasing sides while listening to three kickass, original soundtracks. Experience a never ending abyss of addicting, non stop, rage inducing action.

Tetradecagon can be thought as "pong on steroids." Unlike pong however, you bounce the ball off of the highlighted sides of a user-controlled polygon for as long as humanly possible. It seems extremely simple at first, but it quickly turns into a brutally difficult game.

You made a good game, one that I want to add to my steam library in the future. Fix these soon; every second delayed is an impression lost.

Good luck Smiley.

RFLEX.
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #22 - Posted 2016-04-28 01:56:52 »

Tetradecagon was greenlit

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline steveyg90
« Reply #23 - Posted 2016-04-28 06:43:38 »

Many congratulations. Grin
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #24 - Posted 2016-06-15 23:16:16 »

Just bumping this thread so it doesn't expire. The game is well under way and I am looking for some Steam beta testers (maybe 5 or so?) email me at brynn@prty.io, PM me, or just reply if your so entitled (as if I am not acting so)

As part of obvious feedback, I am adding more gameplay elements to spice things up. I am going to implement some different "game modes" without mutilating the game mechanics I have. I am also doing a full redesign and recode of the menu. Lastly, I have added controller support so you can use the DPAD and the A/B buttons on any Xbox/ps3/ps4/generic controller in place of a keyboard and mouse. I thought if I am going to sell this game for money (thinking 2-3 dollars) than I mise well give it my best.  Smiley


ill continue to update here. I just got out of the hospital so development has been slow for the past month. I plan on having all features implemented in a few weeks.

TLDR: working hard on this, bumping thread, nothing important.


hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline basil_

« JGO Bitwise Duke »


Medals: 369
Exp: 13 years



« Reply #25 - Posted 2016-06-16 10:42:36 »

this reminds me too much of http://store.steampowered.com/app/392020/

dont get me wrong, Tetradecagon looks really good. just missing a bit more distinct graphics style i guess.
Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #26 - Posted 2016-07-11 17:22:27 »

Tetradecagon is for sale on steam


thank you loves for making my dreams come true <3

PS: Can a moderator move this to the appropriate board (this game is a finished product)

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
Offline teletubo
Global Moderator

JGO Wizard


Medals: 71
Projects: 4
Exp: 8 years



« Reply #27 - Posted 2016-07-13 02:14:25 »

Featured!

Offline Brynn

JGO Wizard


Medals: 90
Projects: 3
Exp: 1 month or less


JGO's Spiffy Duchess


« Reply #28 - Posted 2016-09-17 04:14:35 »

this is fabulous.

warning: profanities and such. dont blast over your workplaces loudspeaker.

<a href="http://www.youtube.com/v/WryTgKO6S68?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/WryTgKO6S68?version=3&amp;hl=en_US&amp;start=</a>

hey missy your so fine you blow my mind hey missy

blog | buy tetradecagon on steam!
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