Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (741)
Games in Android Showcase (225)
games submitted by our members
Games in WIP (823)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Flying Bunny  (Read 1884 times)
0 Members and 1 Guest are viewing this topic.
Offline JscottyBieshaar

Junior Devvie


Medals: 6
Projects: 2
Exp: 4-6 months


Game Development Student


« Posted 2015-09-25 07:42:10 »

Hello everyone!

I am currently studying Game-Development at Mediacollege in Amsterdam.
We have an opinion to create your own project. So i decided to make a game in Java!

The game is about a bunny who wants to reach the moon.

Simple gameplay:
- Left/Right arrow to steer.
- Space-bar to launch
- Mouse to control UI.


WIP Gifs and image:

Menu with particle system

Click to Play



Upgrade menu, Background has the same particle effect as main menu




Launch bar. Calculates from 0-100%/100%-0
90-100% = launch * 2
70-90% = launch * 1.5
50-70% = launch * 1.25
0-50% = launch * 1


Click to Play



Death with particle system

Click to Play



Done:
-Vector2
-Vector2 operations (angle calculations)
-Saving/Loading
-Collision
-Upgrade system
-Animator
-Particle System
-Game state manager
-Back-Pack/Cannon/Bunny/Fuel Types
-High-score
-Height meter
-Player stats (Fuel, coins, height, high score etc)


Doing:
-Audio system
-Obstacles
-Power ups
-Collectibles


To-Do:
-Achievements
-Player Select

I am working with 1 game artist student: Noel Karremans

Progress: 3 weeks


I did not use any libary's.

I created own operators earlier for my free time game Scotty's Adventure. With some help from the web,
and I tried to create my own operators now to check-up what i learned from the one i made earlier Smiley
Link to Scotty's Adventure log

Hope you enjoyed this post!
Feel free to ask questions and/or give feed back through the comments or send me a private message

Greetings Justin Bieshaar.

Justin Bieshaar
Pages: [1]
  ignore  |  Print  
 
 

 
xxMrPHDxx (12 views)
2017-11-21 16:21:00

xxMrPHDxx (10 views)
2017-11-21 16:14:31

xxMrPHDxx (10 views)
2017-11-21 16:10:57

Ecumene (113 views)
2017-09-30 02:57:34

theagentd (148 views)
2017-09-26 18:23:31

cybrmynd (246 views)
2017-08-02 12:28:51

cybrmynd (242 views)
2017-08-02 12:19:43

cybrmynd (242 views)
2017-08-02 12:18:09

Sralse (257 views)
2017-07-25 17:13:48

Archive (875 views)
2017-04-27 17:45:51
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!