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  Pokémon Walking, update v20 - Script Editor  (Read 3173 times)
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Offline tom_mai78101
« Posted 2015-06-18 22:19:02 »

Script Editor is finally implemented. Note that it's not finished, so it's still on the back burner.

Unfortunately for this project, since it's been almost 1 year since I last touched this, I forgot entirely what has changed between v19 (Thread link here) and this latest version. The only thing worth mentioning are these:

  • New Script Editor!
  • New Level Editor layout changes
  • Developer suffered amnesia!

So there you have it! Cheesy

Note that the project is still on SUPER-LOW priority right now for me. I am really putting a lot of my focus on my Master's degree, but when I'm procrastinating, I will get back to continuing this project.

If anyone is willing to help/contribute to this project, please post a comment below, and I will get back to you.



Walking v20:

Editor v6:
Offline tom_mai78101
« Reply #1 - Posted 2015-07-03 03:46:39 »

Quote from: Crono30067
Have you considered using Unity Editor along with Java? Making an independent application like this with Java is honestly just a disservice to yourself when we have game development applications which do so much of the work, organization, and object-oriented visualization for you.

I am currently working on a Unity Master's thesis/project right now.

It's not much of a disservice, but it's just a hobby I did while I was in military service. At the time, I had to use a machine with Java, so that is the only thing I can do. This is what my project boils down to, a work-in-progress game, from scratch in Java, on my Windows Vista 8 years old laptop. Can you run Unity on that laptop? No, and it can't run anything in 3D at all. Not a chance!

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