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  My first app on Google Play  (Read 3719 times)
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Offline Norakomi
« Posted 2014-10-26 20:34:21 »



*****
Published my first app today on Google Play & I'm kinda proud of it!


On to the next one.




https://play.google.com/store/search?q=pub:Norakomi%20App%20Development

Please check it out, download it & let me know what you think and if you ran into any bugs.

Offline NoFixedAbode

Senior Newbie


Exp: 1 year



« Reply #1 - Posted 2014-10-27 11:00:19 »

Just tried on LG G3 - Sorry failed.  The right hand direction panel is displayed in the middle of the screen. Now hanging in a game over fade loop. The back button brings up a quit and norakomi buttons - the quit does not respond.
Offline Norakomi
« Reply #2 - Posted 2014-10-27 16:04:16 »

Aaarrggghh ,
Thought i fixed those issues... well apperently not.
Thanks for the feedback.
Gonna try to fix it asap & taking it off of Google Play for now till i get it fixed.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Norakomi
« Reply #3 - Posted 2014-10-27 20:13:25 »

********* Bugfixed it **********

*      
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SCALING_FACTOR_X = --> (float) <-- Gdx.graphics.getWidth()/800;
          SCALING_FACTOR_Y = (float) Gdx.graphics.getHeight()/480;


The game was originally made for my own 480x800 px device.
For devices with different dimensions I used a float  SCALING_FACTOR_X/Y to size up/down my textures.
I forgot to cast the right side of the equasion to a float causing my scaling factor variable to not be set right.

* fixed: hanging in a game over fade loop // quite button not working
At these points in the game on a device Admob wants to display an ad. If your not connected to the internet it was these bugs. Fixed it by adding a check if the device is connected to a Network.
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   @Override
   public boolean isNetworkConnected() {

      ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
      NetworkInfo ni = cm.getActiveNetworkInfo();
      if (ni == null) {
         // There are no active networks.
         return false;
      } else
         return true;
   }


Uploading the new version to google play. Should be available within a couple of hours... Make sure you download at least version 1.03.

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