Java-Gaming.org Hi !
Featured games (91)
games approved by the League of Dukes
Games in Showcase (764)
Games in Android Showcase (229)
games submitted by our members
Games in WIP (852)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Meeting Point (2014)  (Read 10084 times)
0 Members and 1 Guest are viewing this topic.
Offline nsigma
« Posted 2014-10-20 18:56:01 »

So, just over a year ago I posted information on a project Digital Prisoner's built called Meeting Point.  Earlier this year we were commissioned to update the project, and we've finally got around to putting up a video of it so I thought I'd share it with you all.  Hope you enjoy!  Grin

<a href="http://www.youtube.com/v/9D3cJDRF6Do?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/9D3cJDRF6Do?version=3&amp;hl=en_US&amp;start=</a>

EDIT - Changed video for short promo version - full video here.

About

At Digital Prisoners we're interested in creating interactive things for people to play with out in the real world.  Meeting Point is a large-scale interactive projection designed for an urban public space. It uses two infra-red cameras mounted at opposite sides of the space, custom computer software and a large-scale projector.  The work allows the two participants to interact with each other and, through motion detection, with the other audio and visual elements of each section.  For example, the record scratching section allows them to control the spin on screen and the sound of the record by moving from side to side.

Technical Details

Yes, it's Java-based and built using Praxis LIVE (see recent thread).  More details of the technology are in last year's thread.

As you'll see, it's developed quite a lot.  I'm hoping to get some of the GLSL video FX up in the Praxis LIVE sub-graph repo soon.

And I still think it qualifies as a game!  Wink  Mind you, if you want to play with you'll need a large space and ~£5k.


Praxis LIVE - hybrid visual IDE for (live) creative coding
Offline Riven
Administrator

« JGO Overlord »


Medals: 1342
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #1 - Posted 2014-10-21 07:14:10 »

How does one market such a frivolous yet expensive setup? Which parties are willing to spend 5K to entertain a few dozen bystanders? Festivals seem to be a better, more fitting and lucrative market than the street art shown in the video. I imagine 'build it and they will come' doesn't apply here? So how do you do it? Smiley

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings!
Offline nsigma
« Reply #2 - Posted 2014-10-21 08:36:37 »

How does one market such a frivolous yet expensive setup? Which parties are willing to spend 5K to entertain a few dozen bystanders? Festivals seem to be a better, more fitting and lucrative market than the street art shown in the video. I imagine 'build it and they will come' doesn't apply here? So how do you do it? Smiley

The initial development was commissioned by a (UK) lottery-funded festival, but in terms of the future we're also looking at involving commercial sponsors and also festivals in the way you mean (there are a lot of festivals that do "street art").  In terms of doing things out on the street, which we enjoy doing (where else can you get young families and street drinkers interacting positively?), then this isn't actually that expensive.  "Frivolous" is a case of perspective - frivolity is a good thing - games are frivolous!  Wink

As for "a few dozen bystanders", that's at any particular time.  This project ran for ~4 hours a night for 4 nights in a busy public square - it was seen by 1000's and 100's of people had a go!

Praxis LIVE - hybrid visual IDE for (live) creative coding
Pages: [1]
  ignore  |  Print  
 
 

 
EgonOlsen (591 views)
2018-06-10 19:43:48

EgonOlsen (695 views)
2018-06-10 19:43:44

EgonOlsen (478 views)
2018-06-10 19:43:20

DesertCoockie (838 views)
2018-05-13 18:23:11

nelsongames (1027 views)
2018-04-24 18:15:36

nelsongames (1083 views)
2018-04-24 18:14:32

ivj94 (1665 views)
2018-03-24 14:47:39

ivj94 (623 views)
2018-03-24 14:46:31

ivj94 (1501 views)
2018-03-24 14:43:53

Solater (569 views)
2018-03-17 05:04:08
Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46

Deployment and Packaging
by philfrei
2018-08-19 23:53:08

Deployment and Packaging
by philfrei
2018-08-19 23:50:04

Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!