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  Cold Contract - Procedurally generated game  (Read 1068 times)
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Offline KerFerius

Junior Member


Medals: 4
Projects: 2



« Posted 2014-08-16 16:13:22 »

Hello everyone !

At the beginning of May, I posted a message in the work in progress section to show our procedural generation algorithm. This algorithm helps us to create isometric environment for several places on a map for our game named Cold Contract.

Cold Contract follows the path of X-Com and Jagged Alliance and offers you to lead a team of mercenaries in turn-based skirmishes with hostile forces.



This time, after three months of hard work, I would like to share with you the trailer of our early access, now available, which shows the result.
The video has two parts, the first presents the interface made with standard 2d java functions, the second part shows the isometric environment of fight made with JOGL.

You can move to 2:20 directly for the isometric environment presentation.

<a href="http://www.youtube.com/v/_eP6zAI_bqA?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/_eP6zAI_bqA?version=3&amp;hl=en_US&amp;start=</a>

If you are interested in our game, you can also find more informations on our website : www.coldcontract.com

 Wink
Offline alesky

Junior Member


Medals: 3
Exp: 15 years


mmm....


« Reply #1 - Posted 2014-08-21 21:48:34 »

let me know if you have buyers

I'm curious   Cheesy

anyway good work


Offline KerFerius

Junior Member


Medals: 4
Projects: 2



« Reply #2 - Posted 2014-09-01 18:34:17 »

Yes, we get some buyers but the income of an early access is limited as you may know.
Everything is going like we had planned.

Except for our facebook page  Grin We did a little mistake with it. We have neglected this point and you can see the result : an horrible blackhole of likes.

A demo of our combat module is coming.
I will give the link here soon.
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