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  Tess  (Read 3155 times)
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Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Posted 2014-07-08 04:46:55 »


Video Trailer

Tess is a platformer run-and-gun game.  It follows the story of Tess, an odd little girl who had a bad day.

You run and you shoot and you can pick up exp to increase your total number of hearts.

Download (v 1.0.0.6)
Download (v 1.0.0.0)

Playable in the following languages:

English
French(Français)
Korean(한국어)
Japanese(日本語)
Spanish (Español)
Chinese (中文)


I made this for the RPG Maker Indie game contest.  Here is its submission page.

More screenshots below.





Please read the "readme" file included with the download for more information about controls and how to play.

Comments and criticism are welcome/encouraged!
Offline PocketCrafter7
« Reply #1 - Posted 2014-07-08 10:21:18 »

Wow ! That's pretty nice. Nice art.

Nothing is difficult in this world. It is just how you look at it.
Offline death_angel
« Reply #2 - Posted 2014-07-08 11:54:49 »

Awesome game ... love the art  Grin

Like a Boss Hacker
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline opiop65

JGO Kernel


Medals: 154
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #3 - Posted 2014-07-08 13:27:59 »

That's great! I love the art and the retro feel to it.

My girlfriend's name is Tessa and I call her Tess sometimes Cheesy

Offline Mads

JGO Ninja


Medals: 26
Projects: 3
Exp: 6 years


One for all!


« Reply #4 - Posted 2014-07-09 22:17:35 »

Really awesome job! What tools were used to create this? How do the scripts work? Roll Eyes They seem compiled.

Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Reply #5 - Posted 2014-07-10 01:15:08 »

Wow ! That's pretty nice. Nice art.

Thank you!

Awesome game ... love the art  Grin

Thanks!

That's great! I love the art and the retro feel to it.

My girlfriend's name is Tessa and I call her Tess sometimes Cheesy

Fun fact:  Tessa was originally considered as a name for the protagonist, but then I changed it to Tess because it rolls off the tongue a bit better.

Really awesome job! What tools were used to create this? How do the scripts work? Roll Eyes They seem compiled.

Eclipse was the IDE I used, although that's probably not a surprise to anyone.  I used a custom version of Booster's Lab as a stage editor (thanks to Noxid).  The stage graphics are tile-based but the physical map itself is a set of lines that trace the parts of the map that need to be solid.

Originally this engine was going to be used for a collaborative project between me and Noxid, so the script system is sort of his creation.  This is a sample of what Moustache Script (MST) looks like pre-compilation:

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#0090
<keyLock><changeMusic>1<focusOnEntity>900,13<wait>50
<fadeIn><end>

#0100
<keyLock><stopPlayer>
<fadeOut><changeMap>0,240,160,90

#0101
<keyLock><stopPlayer>
<fadeOut><changeMap>2,420,180,90

#0200
<flagJump>2,202
<keyLock><stopPlayer>
<openTextBox><facePic2>sis-face<playSound>10
<text>Oh, hey Tess.<nod><clearText>
<facePic1>girl-face<playSound>9<text>...<nod>
<text>hey, sis...<nod><clearText><facePic2>sis-face<playSound>10
<text>Sorry things didn't work out yesterday.<nod><text>
Maybe next year, yeah?<nod><clearText>
<facePic1>girl-face<playSound>9
<text>Yeah...<nod><text>
...next year...<nod><flagNotJump>1,201<closeTextBox><setFlag>2<end>

This gets compiled with the MST compiler to a much more compact binary format and then the game reads in the compiled scripts to object form for processing in the game.

GraphicsGale was the main program used for the sprites, and Psycle was used to create the soundtrack.  Also SeaTone was used to make the sound effects, along with Audacity for editing.  Some soundeffects are from freesound.org though, and were heavily modified with Audacity to get them to sound "right".

Anyways if you liked the game please vote for it in the 2014 Indie Game Maker Contest!
Offline hacksoi

Junior Newbie





« Reply #6 - Posted 2014-07-11 05:36:12 »

This game was fun, interesting, and inspiring. It was also very well made. Thank you for making it, I enjoyed the experience.
Offline Some1epic123

Junior Newbie


Exp: 2 years



« Reply #7 - Posted 2014-07-13 02:44:30 »

Very well made and fun, nice job!
Offline saurav
« Reply #8 - Posted 2014-07-16 22:02:03 »

nice art....its really pretty... Wink
Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Reply #9 - Posted 2014-07-17 06:22:56 »

Due to the warm reception it has received, I'm going to continue working on this game.  (Also because it's rather short in its current incarnation).

So I might update this thread occasionally with development updates, if that's allowed.

Click to Play


Coded a new screen transition effect.  Might use it later in the game.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline ctomni231

JGO Wizard


Medals: 99
Projects: 1
Exp: 7 years


Not a glitch. Just have a lil' pixelexia...


« Reply #10 - Posted 2014-07-18 05:14:35 »

That is great news. I enjoyed this game, though very simple, it had a story that most people could relate to. I can't wait to see the next chapter.

Though winning it did make me forget to ask what the hell happened yesterday  Tongue...

Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Reply #11 - Posted 2014-07-21 07:13:03 »

I've released ver 1.0.0.2!  You can download it here, and please remember to vote for this in the 2014 Indie Game Maker Contest if you like the game!  (op has been updated with the new dl link)

Changes in this version are below.

Ver 1.0.0.2
+Music is now streamed so music playback is instant
+Graphics are now double buffered so they should be faster on slower systems (they weren't all that slow before but yeah)
-New changes to the graphics seem to cause issues for some users in fullscreen mode, but I can't rep these issues on my machine so I'm having a hard time debugging them
+Some physics tweaks (slightly less gravity, slightly more friction, jump timing made more forgiving)
Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Reply #12 - Posted 2014-07-22 05:51:49 »

Ver 1.0.0.3 has been released.  You can download it here.  (op has been updated with the new dl link)

Changes in this version are below.

Ver 1.0.0.3 (July 22, 2014)
+Fullscreen bugs for Win8 tester fixed
+Music issues *should* be fixed now, the ones reported by Will anyways

EDIT:
Ver 1.0.0.4 has been released.  You can download it here.  (op has been updated with the new dl link)

Changes in this version are below.

Ver 1.0.0.4 (July 22, 2014)
+Made the game less focus-greedy
+Canvas's background color was set to black which makes fullscreen transitions less jarring
Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Reply #13 - Posted 2014-07-31 08:58:08 »



There's less than 24 hours in the voting period for the 2014 Indie Game Maker Contest, so if you haven't already, please vote for Tess!

(Here is a post explaining how to vote in case you need help.)


Voting is over, thank you to everyone who voted.

Also I'm still looking for feedback on the latest build (v 1.0.0.4), so please play it and comment if you can.
Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Reply #14 - Posted 2014-08-03 06:31:03 »

Version 1.0.0.5 has been released.  This version has been released to fix a minor bug and a few minor changes to the game. The OP has been updated with this new version.

Ver 1.0.0.5 (August 2, 2014)
+Got rid of the "turning" state for the player, which would make it so that you couldn't jump for a frame after pressing a directional arrow key
+Made jump timing slightly less forgiving (1 frame)
+Added "+1" to HP bar when you level up/increase your max HP
Offline GIRakaCHEEZER

Junior Member


Medals: 5
Projects: 1



« Reply #15 - Posted 2014-08-29 14:32:20 »

Version 1.0.0.6 has been released.  The biggest change in this release is that all the languages/translations are now in 1 game, so that the other localizations of the game can benefit from the recent engine upgrades the game has been getting.

Ver 1.0.0.6 (August 29, 2014)
+Graphics Engine optimized further, should be faster
+All languages are now in one download, can select language from options menu
+You can press keys to skip text scrolling now

With this new version I’m going to be taking down the download links for the separate language versions.

You can grab the new version here. Links in the OP have also been updated.
Offline gouessej
« Reply #16 - Posted 2014-08-30 09:52:24 »

Hi

I gave it a try, I played until I found the first boss, nice game, well done Smiley Maybe you could fix the French translation, the words "up", "down", "right", "left" and "spacebar" aren't translated.

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