Java-Gaming.org Hi !
Featured games (81)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (119)
games submitted by our members
Games in WIP (576)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Clans  (Read 856 times)
0 Members and 1 Guest are viewing this topic.
Offline DarkCart

JGO Knight


Medals: 18
Projects: 6
Exp: 1 year


Power of the mind over flesh


« Posted 2014-06-06 23:43:51 »

Hello JGO,

Today I will show you my game, Clans. In this game, you take on the role of a clan leader that leads a clan of 3 that follows your every move. Your 'clan' goes up against a rival clan on the other side of the map by walking towards them. Of course, they try to defend their territory, so the walk towards you too. After destroying the other clan, you can get the coin they have. A screenshot is below.




Download: https://www.dropbox.com/s/pxcmgqmi8377om3/Clans.zip

Cheers,
-DarkCart

Offline Drenius
« Reply #1 - Posted 2014-06-07 13:21:44 »

Aren't you ... a little bit rushing through your projects?

However, just downloaded this one to say something positive about it.
But actually, this one is not that finished that I could say anything about it:

You just move (tilewise, which is ok) around (beeing a static line of 3 people!) and the other clan does exactly the same just mirrored on x axis.
Once your clans collide, the other one just disappears and a little, not even easily readable "Your clans clashed!" appears at the top (it is smaller than the hearts (about 1/4) and white!).

The only thing you can do then is move on and go to the coin. Once you touch it a second text appears inside the first text (you cannot read both now!) and nothing happens.

Sorry, this is a game in WIP, ok, but it wouldn't be a bad idea to get it to a point where it is at least somehow a game before releasing it.
Offline DarkCart

JGO Knight


Medals: 18
Projects: 6
Exp: 1 year


Power of the mind over flesh


« Reply #2 - Posted 2014-06-07 14:32:05 »

You can hit "C" to clear the messages. You're right, I do need to spend more time on my projects. I'll come back when I feel like it's worth being called a game.

Pages: [1]
  ignore  |  Print  
 
 

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (41 views)
2014-10-17 03:59:02

Norakomi (33 views)
2014-10-16 15:22:06

Norakomi (26 views)
2014-10-16 15:20:20

lcass (30 views)
2014-10-15 16:18:58

TehJavaDev (59 views)
2014-10-14 00:39:48

TehJavaDev (60 views)
2014-10-14 00:35:47

TehJavaDev (50 views)
2014-10-14 00:32:37

BurntPizza (66 views)
2014-10-11 23:24:42

BurntPizza (38 views)
2014-10-11 23:10:45

BurntPizza (80 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!